Java 类net.minecraft.world.gen.structure.StructureVillagePieces 实例源码

项目:muon    文件:MuonVillageGrove.java   
public static StructureBoundingBox findPieceBox(StructureVillagePieces.Start start, List<StructureComponent> structureComponents, Random rand, int structureMinX, int structureMinY, int structureMinZ, EnumFacing facing) {
    // for the Grove, find the largest unoccupied space in the village. we will later plant that with trees/saplings
    StructureBoundingBox villagebb = new StructureBoundingBox(start.getBoundingBox());
    MuonHeightMap found = MuonHooks.findTerrain(villagebb, villagebb);
    MuonHeightMap original = null;
    for (StructureComponent piece : structureComponents) {
        villagebb.expandTo(piece.getBoundingBox());
    }
    if (found != null) {
        original = MuonHeightMap.defaultHeights(found.world, found.mapbb);
    }
    // call recursive function to find best gap in bounding box
    StructureBoundingBox position = null;
    position = findPieceGap(villagebb, start, structureComponents, found, original);
    if (position == null) {
        // if we couldn't find a spot within the strict village boundary, look around the edges as well.
        if (found != null) {
            // use actual terraformed area.
            position = findPieceGap(MuonUtils.chunksBoundingBox(found.mapbb), start, structureComponents, found, original);
        } else {
            position = findPieceGap(MuonUtils.chunksBoundingBox(villagebb), start, structureComponents, found, original);
        }
    }
    return position;
}
项目:CustomWorldGen    文件:VillagerRegistry.java   
public static void addExtraVillageComponents(List<PieceWeight> list, Random random, int i)
{
    List<StructureVillagePieces.PieceWeight> parts = list;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:muon    文件:MuonVillageGrove.java   
public MuonVillageGrove(StructureVillagePieces.Start start, int type, Random rand, StructureBoundingBox structurebb, EnumFacing facing)
{
    super(start, type);
    this.boundingBox = structurebb;
    this.setCoordBaseMode(facing);
    this.sapling = Blocks.SAPLING.getDefaultState();
}
项目:muon    文件:MuonVillageGrove.java   
private static int areaMetric(StructureBoundingBox current, StructureVillagePieces.Start start) {
    // int area = (current.maxX-current.minX)*(current.maxZ-current.minZ);
    int xSize = current.maxX-current.minX;
    int zSize = current.maxZ-current.minZ;
    int shortSide = Math.min(xSize, zSize);
    int longSide = Math.max(xSize, zSize);
    int smallArea = (shortSide * shortSide);
    if (shortSide > 12) {
        smallArea = shortSide * (24-shortSide);
    }
    int dist = Math.abs(current.maxX - start.getBoundingBox().maxX) + Math.abs(current.maxZ - start.getBoundingBox().maxZ);
    int area = smallArea + longSide - dist;
    return area;
}
项目:TRHS_Club_Mod_2016    文件:VillagerRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:ToroQuest    文件:VillageHandlerGuardTower2.java   
public static VillagePieceGuardTower2 createPiece(StructureVillagePieces.Start start, List<StructureComponent> structures, Random rand, int x,
        int y, int z, EnumFacing facing, int p_175850_7_) {
    BlockPos size = new BlockMapMeasurer(NAME).measure();
    StructureBoundingBox bounds = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, size.getX(), size.getY(), size.getZ(),
            facing);
    return canVillageGoDeeper(bounds) && StructureComponent.findIntersecting(structures, bounds) == null
            ? new VillagePieceGuardTower2(start, p_175850_7_, rand, bounds, facing) : null;
}
项目:ToroQuest    文件:VillageHandlerKeep.java   
public static VillagePieceKeep createPiece(StructureVillagePieces.Start start, List<StructureComponent> structures, Random rand, int x, int y,
        int z, EnumFacing facing, int p_175850_7_) {
    BlockPos size = new BlockMapMeasurer(NAME).measure();
    StructureBoundingBox bounds = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, size.getX(), size.getY(), size.getZ(),
            facing);
    return canVillageGoDeeper(bounds) && StructureComponent.findIntersecting(structures, bounds) == null
            ? new VillagePieceKeep(start, p_175850_7_, rand, bounds, facing) : null;
}
项目:Gravestone-mod-Extended    文件:ComponentVillageUndertaker.java   
public ComponentVillageUndertaker(StructureVillagePieces.Start startPiece, int componentType, Random random, StructureBoundingBox structureBoundingBox, EnumFacing direction) {
    super(startPiece, componentType);
    this.setCoordBaseMode(direction);
    this.boundingBox = structureBoundingBox;

    if (ExtendedConfig.generateCemeteries) {
        isCemetery = random.nextBoolean();
    }
}
项目:Gravestone-mod-Extended    文件:VillageCemeteryGenerator.java   
@Override
public boolean generate(World world, Random rand, int x, int z, EnumFacing facing, double chance, boolean isCommand) {
    if (isCommand) {
        StructureBoundingBox boundingBox = ComponentVillageUndertaker.getBoundingBox(facing, x, z);
        new ComponentVillageUndertaker(new StructureVillagePieces.Start(), 0, rand, boundingBox, facing)
                .generateComponent(world, rand, boundingBox, true);
        return true;
    }
    return false;
}
项目:Gravestone-mod-Extended    文件:VillageUndertakerGenerator.java   
@Override
public boolean generate(World world, Random rand, int x, int z, EnumFacing facing, double chance, boolean isCommand) {
    if (isCommand) {
        StructureBoundingBox boundingBox = ComponentVillageUndertaker.getBoundingBox(facing, x, z);
        new ComponentVillageUndertaker(new StructureVillagePieces.Start(), 0, rand, boundingBox, facing)
                .generateComponent(world, rand, boundingBox, false);
        return true;
    }
    return false;
}
项目:SimpleCorn    文件:ComponentCornField.java   
public ComponentCornField(StructureVillagePieces.Start start, int type, Random rand, StructureBoundingBox box, EnumFacing facing)
{
    super(start, type);
    this.setCoordBaseMode(facing);
    this.boundingBox = box;
    this.crop = ObjectList.CORN;
}
项目:Coding    文件:WoodHutCreationHandler.java   
@SuppressWarnings("rawtypes")
    @Override
    public Object buildComponent(PieceWeight villagePiece, Start startPiece, List pieces, Random random, 
            int p1, int p2, int p3, int p4, int p5) {
//              BiomeGenBase biome = 
//                      world.getBiomeGenForCoords(startPiece.getBoundingBox().minX, startPiece.getBoundingBox().minZ);
//      if (biome != ModBiomes.biomeCityPlains)
//          return null;
        return StructureVillagePieces.WoodHut.func_74908_a(startPiece, pieces, random, p1, p2, p3, p4, p5);
    }
项目:Coding    文件:CatapultTower.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, 
        @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 5, 8, 5, direction);
       if (canVillageGoDeeper(_boundingBox)) { 
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new CatapultTower(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:BallistaTower.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, 
        @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 5, 8, 5, direction);
       if (canVillageGoDeeper(_boundingBox)) { 
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new BallistaTower(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:VillageGuardTower.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, 
        @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 7, 14, 6, direction);
       if (canVillageGoDeeper(_boundingBox)) { 
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new VillageGuardTower(startPiece, type, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:VillageKingCastle.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, 
        @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 23, 12, 21, direction);
       if (canVillageGoDeeper(_boundingBox)) { 
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new VillageKingCastle(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:TestBallistaTower.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, 
        @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 5, 10, 5, direction);
       if (canVillageGoDeeper(_boundingBox)) { 
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new TestBallistaTower(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:ComponentBakery.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 11, 6, 11, direction);
       if(canVillageGoDeeper(_boundingBox)){ 
        if(StructureComponent.findIntersecting(pieces, _boundingBox) == null){
            return new ComponentBakery(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:VillageTavern.java   
public static StructureVillagePieces.Village buildComponent(Start startPiece, @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 14, 10, 8, direction);
       if(canVillageGoDeeper(_boundingBox)){ 
        if(StructureComponent.findIntersecting(pieces, _boundingBox) == null){
            return new VillageTavern(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:TestCatapultTower.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, 
        @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 5, 10, 5, direction);
       if (canVillageGoDeeper(_boundingBox)) { 
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new TestCatapultTower(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:VillageWall.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 14, 10, 8, direction);
       if(canVillageGoDeeper(_boundingBox)){ 
        if(StructureComponent.findIntersecting(pieces, _boundingBox) == null){
            return new VillageWall(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:Coding    文件:VillageBaronCastle.java   
public static StructureVillagePieces.Village buildComponent(StructureVillagePieces.Start startPiece, 
        @SuppressWarnings("rawtypes") List pieces, Random random, int x, int y, int z, int direction, int type) {
       StructureBoundingBox _boundingBox = StructureBoundingBox.getComponentToAddBoundingBox(x, y, z, 0, 0, 0, 14, 14, 12, direction);
       if (canVillageGoDeeper(_boundingBox)) { 
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new VillageBaronCastle(startPiece, type, random, _boundingBox, direction);
        }
       }
    return null;
}
项目:CauldronGit    文件:VillagerRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Structures    文件:CompositeCreationHandler.java   
@SuppressWarnings("rawtypes")
@Override
public Object buildComponent(PieceWeight villagePiece, Start startPiece, List pieces, Random random, int x, int y, int z, int coordBaseMode, int p5) {

  int totalWeight = getTotalWieght(pieceWeights);
  if(totalWeight <= 0) {
    return null;
  }

  for (int i = 0; i < 5; ++i) {

    int randomWeight = random.nextInt(totalWeight);
    Iterator<WeightedCreationHandler> iterator = pieceWeights.iterator();

    while (iterator.hasNext()) {
      WeightedCreationHandler el = iterator.next();
      PieceWeight pieceweight = el.weight;
      randomWeight -= pieceweight.villagePieceWeight;

      if(randomWeight < 0) {
        int notUsed = 0;
        if(!pieceweight.canSpawnMoreVillagePiecesOfType(notUsed)
            || pieceweight == startPiece.structVillagePieceWeight && pieceWeights.size() > 1) {
          break;
        }
        StructureVillagePieces.Village village = (Village) el.handler.buildComponent(pieceweight, startPiece, pieces, random, x, y, z, coordBaseMode, p5);

        if(village != null) {
          ++pieceweight.villagePiecesSpawned;
          startPiece.structVillagePieceWeight = pieceweight;
          if(!pieceweight.canSpawnMoreVillagePieces()) {
            pieceWeights.remove(el);
          }
          return village;
        }
      }
    }
  }
  return null;
}
项目:Structures    文件:CompositeCreationHandler.java   
private int getTotalWieght(List<WeightedCreationHandler> handlers) {
  boolean result = false;
  int totalWeight = 0;
  StructureVillagePieces.PieceWeight pieceweight;

  for (Iterator<WeightedCreationHandler> iterator = handlers.iterator(); iterator.hasNext(); totalWeight += pieceweight.villagePieceWeight) {
    pieceweight = iterator.next().weight;

    if(pieceweight.villagePiecesLimit > 0 && pieceweight.villagePiecesSpawned < pieceweight.villagePiecesLimit) {
      result = true;
    }
  }

  return result ? totalWeight : -1;
}
项目:ThermalRecycling    文件:VendingVillageStructure.java   
protected VendingVillageStructure(StructureVillagePieces.Start startPiece,
        int type, Random random, StructureBoundingBox _boundingBox,
        int direction) {
    super(startPiece, type);
    coordBaseMode = direction;
    boundingBox = _boundingBox;
}
项目:ThermalRecycling    文件:VendingVillageStructure.java   
@SuppressWarnings("rawtypes")
public static Object buildComponent(
        StructureVillagePieces.Start startPiece, List pieces,
        Random random, int x, int y, int z, int direction, int type) {
    StructureBoundingBox _boundingBox = StructureBoundingBox
            .getComponentToAddBoundingBox(x, y, z, 0, 0, 0, WIDTH, HEIGHT,
                    LENGTH, direction);
    if (canVillageGoDeeper(_boundingBox)) {
        if (StructureComponent.findIntersecting(pieces, _boundingBox) == null) {
            return new VendingVillageStructure(startPiece, type, random,
                    _boundingBox, direction);
        }
    }
    return null;
}
项目:Rediscovered-Mod-1.8    文件:GreenRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Rediscovered-Mod-1.8    文件:PigmenRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Rediscovered-Mod-1.8.8    文件:GreenRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Rediscovered-Mod-1.8.8    文件:PigmenRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Cauldron    文件:VillagerRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Cauldron    文件:VillagerRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Cauldron    文件:VillagerRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:N-API    文件:VillagePieceRegistry.java   
public static final void addAllPieces(ArrayList list)
{
    Iterator<StructureVillagePieces.PieceWeight> iterator = pieces.iterator();

    while (iterator.hasNext())
    {
        list.add(iterator.next());
    }
}
项目:RuneCraftery    文件:ComponentVillage.java   
protected StructureComponent func_74891_a(ComponentVillageStartPiece p_74891_1_, List p_74891_2_, Random p_74891_3_, int p_74891_4_, int p_74891_5_) {
   switch(this.field_74885_f) {
   case 0:
      return StructureVillagePieces.func_75078_a(p_74891_1_, p_74891_2_, p_74891_3_, this.field_74887_e.field_78897_a - 1, this.field_74887_e.field_78895_b + p_74891_4_, this.field_74887_e.field_78896_c + p_74891_5_, 1, this.func_74877_c());
   case 1:
      return StructureVillagePieces.func_75078_a(p_74891_1_, p_74891_2_, p_74891_3_, this.field_74887_e.field_78897_a + p_74891_5_, this.field_74887_e.field_78895_b + p_74891_4_, this.field_74887_e.field_78896_c - 1, 2, this.func_74877_c());
   case 2:
      return StructureVillagePieces.func_75078_a(p_74891_1_, p_74891_2_, p_74891_3_, this.field_74887_e.field_78897_a - 1, this.field_74887_e.field_78895_b + p_74891_4_, this.field_74887_e.field_78896_c + p_74891_5_, 1, this.func_74877_c());
   case 3:
      return StructureVillagePieces.func_75078_a(p_74891_1_, p_74891_2_, p_74891_3_, this.field_74887_e.field_78897_a + p_74891_5_, this.field_74887_e.field_78895_b + p_74891_4_, this.field_74887_e.field_78896_c - 1, 2, this.func_74877_c());
   default:
      return null;
   }
}
项目:RuneCraftery    文件:ComponentVillage.java   
protected StructureComponent func_74894_b(ComponentVillageStartPiece p_74894_1_, List p_74894_2_, Random p_74894_3_, int p_74894_4_, int p_74894_5_) {
   switch(this.field_74885_f) {
   case 0:
      return StructureVillagePieces.func_75078_a(p_74894_1_, p_74894_2_, p_74894_3_, this.field_74887_e.field_78893_d + 1, this.field_74887_e.field_78895_b + p_74894_4_, this.field_74887_e.field_78896_c + p_74894_5_, 3, this.func_74877_c());
   case 1:
      return StructureVillagePieces.func_75078_a(p_74894_1_, p_74894_2_, p_74894_3_, this.field_74887_e.field_78897_a + p_74894_5_, this.field_74887_e.field_78895_b + p_74894_4_, this.field_74887_e.field_78892_f + 1, 0, this.func_74877_c());
   case 2:
      return StructureVillagePieces.func_75078_a(p_74894_1_, p_74894_2_, p_74894_3_, this.field_74887_e.field_78893_d + 1, this.field_74887_e.field_78895_b + p_74894_4_, this.field_74887_e.field_78896_c + p_74894_5_, 3, this.func_74877_c());
   case 3:
      return StructureVillagePieces.func_75078_a(p_74894_1_, p_74894_2_, p_74894_3_, this.field_74887_e.field_78897_a + p_74894_5_, this.field_74887_e.field_78895_b + p_74894_4_, this.field_74887_e.field_78892_f + 1, 0, this.func_74877_c());
   default:
      return null;
   }
}
项目:Rediscovered-Mod-1.7.10    文件:GreenRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:Rediscovered-Mod-1.7.10    文件:PigmenRegistry.java   
public static void addExtraVillageComponents(@SuppressWarnings("rawtypes") ArrayList components, Random random, int i)
{
    @SuppressWarnings("unchecked")
    List<StructureVillagePieces.PieceWeight> parts = components;
    for (IVillageCreationHandler handler : instance().villageCreationHandlers.values())
    {
        parts.add(handler.getVillagePieceWeight(random, i));
    }
}
项目:BetterThanWeagles    文件:VillagerStructures.java   
@Override
public StructureVillagePieces.PieceWeight getVillagePieceWeight(Random random, int i)
{
    return new StructureVillagePieces.PieceWeight(Cave.class, 3, 1);
}