Java 类net.minecraft.world.IWorldNameable 实例源码

项目:DecompiledMinecraft    文件:GuiEnchantment.java   
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable p_i45502_3_)
{
    super(new ContainerEnchantment(inventory, worldIn));
    this.playerInventory = inventory;
    this.container = (ContainerEnchantment)this.inventorySlots;
    this.field_175380_I = p_i45502_3_;
}
项目:BaseClient    文件:GuiEnchantment.java   
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable p_i45502_3_)
{
    super(new ContainerEnchantment(inventory, worldIn));
    this.playerInventory = inventory;
    this.container = (ContainerEnchantment)this.inventorySlots;
    this.field_175380_I = p_i45502_3_;
}
项目:BaseClient    文件:GuiEnchantment.java   
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable p_i45502_3_)
{
    super(new ContainerEnchantment(inventory, worldIn));
    this.playerInventory = inventory;
    this.container = (ContainerEnchantment)this.inventorySlots;
    this.field_175380_I = p_i45502_3_;
}
项目:Backmemed    文件:BlockContainer.java   
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
{
    if (te instanceof IWorldNameable && ((IWorldNameable)te).hasCustomName())
    {
        player.addStat(StatList.getBlockStats(this));
        player.addExhaustion(0.005F);

        if (worldIn.isRemote)
        {
            return;
        }

        int i = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack);
        Item item = this.getItemDropped(state, worldIn.rand, i);

        if (item == Items.field_190931_a)
        {
            return;
        }

        ItemStack itemstack = new ItemStack(item, this.quantityDropped(worldIn.rand));
        itemstack.setStackDisplayName(((IWorldNameable)te).getName());
        spawnAsEntity(worldIn, pos, itemstack);
    }
    else
    {
        super.harvestBlock(worldIn, player, pos, state, (TileEntity)null, stack);
    }
}
项目:Backmemed    文件:GuiEnchantment.java   
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable nameable)
{
    super(new ContainerEnchantment(inventory, worldIn));
    this.playerInventory = inventory;
    this.container = (ContainerEnchantment)this.inventorySlots;
    this.nameable = nameable;
}
项目:CustomWorldGen    文件:GuiEnchantment.java   
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable nameable)
{
    super(new ContainerEnchantment(inventory, worldIn));
    this.playerInventory = inventory;
    this.container = (ContainerEnchantment)this.inventorySlots;
    this.nameable = nameable;
}
项目:Skills    文件:SK_GuiEnchantment.java   
public SK_GuiEnchantment(GuiEnchantment parent) 
{       
    super((InventoryPlayer) Utils.getPrivateField(parent, GuiEnchantment.class, "playerInventory"),Minecraft.getMinecraft().theWorld,(IWorldNameable) Utils.getPrivateField(parent, GuiEnchantment.class, "field_175380_I"));
    this.containerEnchantment = Utils.getPrivateField(parent, GuiEnchantment.class, "container");
    Utils.setPrivateField(this, GuiEnchantment.class, this.containerEnchantment, "container");
    this.inventorySlots = this.containerEnchantment;
    instance = this;
}
项目:ExpandedRailsMod    文件:GuiEnchantment.java   
public GuiEnchantment(InventoryPlayer inventory, World worldIn, IWorldNameable nameable)
{
    super(new ContainerEnchantment(inventory, worldIn));
    this.playerInventory = inventory;
    this.container = (ContainerEnchantment)this.inventorySlots;
    this.nameable = nameable;
}
项目:AquaRegia    文件:NameableCombinedInvWrapper.java   
public NameableCombinedInvWrapper(IWorldNameable worldNameable, IItemHandlerModifiable... itemHandler) {
    super(itemHandler);
    this.worldNameable = worldNameable;
}
项目:Production-Line    文件:GuiPL.java   
public GuiPL(T container) {
    super(container);
    this.container = container;
    this.name = ((IWorldNameable) container.tile).getName();
}
项目:taam    文件:TaamUtil.java   
public static String getTranslatedName(IWorldNameable inventory) {
    if (inventory.hasCustomName()) {
        return inventory.getDisplayName().getFormattedText();
    }
    return I18n.format(inventory.getDisplayName().getFormattedText(), new Object[0]);
}