public static int getGroundLevel(World worldin, int xpos, int zpos) { int chunkX = xpos >> 4; int chunkZ = zpos >> 4; IChunkProvider provider = worldin.getChunkProvider(); ChunkPrimer primer = new ChunkPrimer(); if (chunkX == cachedChunkX && chunkZ == cachedChunkZ && cachedChunk != null) { primer = cachedChunk; } else { if (provider instanceof ChunkProviderOverworld) { ((ChunkProviderOverworld)provider).setBlocksInChunk(chunkX, chunkZ, primer); } else if (provider instanceof ChunkProviderEnd) { ((ChunkProviderEnd) provider).setBlocksInChunk(chunkX, chunkZ, primer); } else if (provider instanceof ChunkProviderFlat) { return worldin.getSeaLevel(); } else { return -1; // unhandled dimension. } cachedChunk = primer; cachedChunkX = chunkX; cachedChunkZ = chunkZ; } return primer.findGroundBlockIdx(xpos & 15, zpos & 15); }
public static IChunkGenerator getGenForWorld(DimData data, World worldIn, long seed, boolean mapFeaturesEnabledIn, String settings) { if (data.falt) { return new ChunkProviderFlat(worldIn, seed, mapFeaturesEnabledIn, "3;minecraft:bedrock,60*minecraft:stone,2*minecraft:dirt,minecraft:grass;3;village(size=50 distance=50),mineshaft(chance=0.5),biome_1,dungeon,decoration,lake,lava_lake"); } //TODO get custom shit return new ChunkProviderOverworld(worldIn, seed, mapFeaturesEnabledIn, settings); }
public IChunkProvider extractFrom(WorldServer world) { ChunkProviderServer server = accessChunkProviderServer.chunkProviderServer(world); IChunkProvider provider = providerFromChunkServer.get(server); if (!(provider instanceof ChunkProviderOverworld)){ /*if (provider instanceof ChunkProviderWrapper) { provider = ((ChunkProviderWrapper)provider).wrappee(); }*/ } return provider; }
public IChunkGenerator createChunkGenerator() { return (IChunkGenerator)(this.terrainType == WorldType.FLAT ? new ChunkProviderFlat(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings) : (this.terrainType == WorldType.DEBUG_WORLD ? new ChunkProviderDebug(this.worldObj) : (this.terrainType == WorldType.CUSTOMIZED ? new ChunkProviderOverworld(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings) : new ChunkProviderOverworld(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings)))); }
public WoodlandMansion(ChunkProviderOverworld p_i47240_1_) { this.field_191075_h = p_i47240_1_; }
public Start(World p_i47235_1_, ChunkProviderOverworld p_i47235_2_, Random p_i47235_3_, int p_i47235_4_, int p_i47235_5_) { super(p_i47235_4_, p_i47235_5_); this.func_191092_a(p_i47235_1_, p_i47235_2_, p_i47235_3_, p_i47235_4_, p_i47235_5_); }
private void func_191092_a(World p_191092_1_, ChunkProviderOverworld p_191092_2_, Random p_191092_3_, int p_191092_4_, int p_191092_5_) { Rotation rotation = Rotation.values()[p_191092_3_.nextInt(Rotation.values().length)]; ChunkPrimer chunkprimer = new ChunkPrimer(); p_191092_2_.setBlocksInChunk(p_191092_4_, p_191092_5_, chunkprimer); int i = 5; int j = 5; if (rotation == Rotation.CLOCKWISE_90) { i = -5; } else if (rotation == Rotation.CLOCKWISE_180) { i = -5; j = -5; } else if (rotation == Rotation.COUNTERCLOCKWISE_90) { j = -5; } int k = chunkprimer.findGroundBlockIdx(7, 7); int l = chunkprimer.findGroundBlockIdx(7, 7 + j); int i1 = chunkprimer.findGroundBlockIdx(7 + i, 7); int j1 = chunkprimer.findGroundBlockIdx(7 + i, 7 + j); int k1 = Math.min(Math.min(k, l), Math.min(i1, j1)); if (k1 < 60) { this.field_191093_c = false; } else { BlockPos blockpos = new BlockPos(p_191092_4_ * 16 + 8, k1 + 1, p_191092_5_ * 16 + 8); List<WoodlandMansionPieces.MansionTemplate> list = Lists.<WoodlandMansionPieces.MansionTemplate>newLinkedList(); WoodlandMansionPieces.func_191152_a(p_191092_1_.getSaveHandler().getStructureTemplateManager(), blockpos, rotation, list, p_191092_3_); this.components.addAll(list); this.updateBoundingBox(); this.field_191093_c = true; } }
public static MuonHeightMap defaultHeights(World worldIn, StructureBoundingBox bb) { MuonHeightMap hm = new MuonHeightMap(worldIn, bb); // try to load default map heights from terrain generator IChunkProvider provider = worldIn.getChunkProvider(); IChunkGenerator gen = null; try { gen = ((ChunkProviderServer) provider).chunkGenerator; } catch (Exception e) { e.printStackTrace(); } hm.seaLevel = worldIn.getSeaLevel() - 1; // set sea level. int defaultlevel = -1; if (gen instanceof ChunkProviderFlat) { defaultlevel = worldIn.getSeaLevel() - 1; } for (int chunkX = (hm.mapbb.minX>>4); chunkX <= (hm.mapbb.maxX>>4); ++chunkX) { for (int chunkZ = (hm.mapbb.minZ>>4); chunkZ <= (hm.mapbb.maxZ>>4); ++chunkZ) { ChunkPrimer primer = new ChunkPrimer(); if (gen instanceof ChunkProviderOverworld) { ((ChunkProviderOverworld) gen).setBlocksInChunk(chunkX, chunkZ, primer); } else if (gen instanceof ChunkProviderEnd) { ((ChunkProviderEnd) gen).setBlocksInChunk(chunkX, chunkZ, primer); } else { primer = null; } for (int i = 0; i < 16; ++i) { for (int j = 0; j < 16; ++j) { int groundlevel = defaultlevel; if (primer != null) { //BUGGY if we do it with groundlevel = primer.findGroundBlockIdx(i, j); for (int k = 255; k >= 0; --k) { IBlockState state = primer.getBlockState(i,k,j); if (state != Blocks.AIR.getDefaultState()) { groundlevel = k; break; } } } hm.setHeight((chunkX<<4)+i, (chunkZ<<4)+j, groundlevel); } } } } return hm; }
public void impose(WorldServer world, MapGenVillage mapGen) { IChunkProvider provider = extractFrom(world); if (provider instanceof ChunkProviderOverworld) { villageGeneratorFromVillage.setField((ChunkProviderOverworld)provider, mapGen); } }
@Override public Chunk provideChunk(int cx, int cz) { ChunkProviderOverworld e; ChunkPrimer chunkprimer = new ChunkPrimer(); if(cx > world_size || cx < -world_size || cz > world_size || cz < -world_size){ return new Chunk(world, chunkprimer, cx, cz); }else{ this.oceanMonumentGenerator.generate(this.world, cx, cz, chunkprimer); for(int x = 0; x < 16; x++){ for(int z = 0; z < 16; z++){ for(int y = 0; y < 63; y++){ if(y == 0) chunkprimer.setBlockState(x, y, z, Blocks.BEDROCK.getDefaultState()); else if(y < 4 && y > 0) chunkprimer.setBlockState(x, y, z, Blocks.GRAVEL.getDefaultState()); else chunkprimer.setBlockState(x, y, z, Blocks.WATER.getDefaultState()); if(cx == world_size){ for(int i = 0; i < 16; i++){ for(int wy = 1; wy < 64; wy++){ chunkprimer.setBlockState(15, wy, i, Blocks.BARRIER.getDefaultState()); } } } if(cx == -world_size){ for(int i = 0; i < 16; i++){ for(int wy = 1; wy < 64; wy++){ chunkprimer.setBlockState(0, wy, i, Blocks.BARRIER.getDefaultState()); } } } if(cz == world_size){ for(int i = 0; i < 16; i++){ for(int wy = 1; wy < 64; wy++){ chunkprimer.setBlockState(i, wy, 15, Blocks.BARRIER.getDefaultState()); } } } if(cz == -world_size){ for(int i = 0; i < 16; i++){ for(int wy = 1; wy < 63; wy++){ chunkprimer.setBlockState(i, wy, 0, Blocks.BARRIER.getDefaultState()); } } } } } } } Chunk chunk = new Chunk(world, chunkprimer, cx, cz); byte[] biomeArr = new byte[256]; for(int i = 0; i < 256; i++){ biomeArr[i] = (byte) Biome.getIdForBiome(Biomes.DEEP_OCEAN); } chunk.setBiomeArray(biomeArr); chunk.generateSkylightMap(); return chunk; }
@Override public boolean regenerateChunk(net.minecraft.world.World world, int x, int z, BaseBiome biome, Long seed) { if (biome != null) { try { if (seed == null) { seed = world.getSeed(); } nmsWorld.getWorldInfo().getSeed(); boolean result; ChunkProviderOverworld generator = new ChunkProviderOverworld(nmsWorld, seed, false, ""); net.minecraft.world.biome.Biome base = net.minecraft.world.biome.Biome.getBiome(biome.getId()); net.minecraft.world.biome.Biome[] existingBiomes = new net.minecraft.world.biome.Biome[256]; Arrays.fill(existingBiomes, base); fieldBiomes.set(generator, existingBiomes); boolean cold = base.getTemperature() <= 1; IChunkGenerator existingGenerator = (IChunkGenerator) fieldChunkGenerator.get(nmsWorld.getChunkProvider()); long existingSeed = world.getSeed(); { if (genLayer == null) genLayer = new MutableGenLayer(seed); genLayer.set(biome.getId()); Object existingGenLayer1 = fieldGenLayer1.get(nmsWorld.provider.getBiomeProvider()); Object existingGenLayer2 = fieldGenLayer2.get(nmsWorld.provider.getBiomeProvider()); fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), genLayer); fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), genLayer); fieldSeed.set(nmsWorld.getWorldInfo(), seed); ReflectionUtils.setFailsafeFieldValue(fieldBiomeCache, this.nmsWorld.provider.getBiomeProvider(), new BiomeCache(this.nmsWorld.provider.getBiomeProvider())); ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), generator); result = regenerateChunk(world, x, z); ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), existingGenerator); fieldSeed.set(nmsWorld.getWorldInfo(), existingSeed); fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer1); fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer2); } return result; } catch (Throwable e) { e.printStackTrace(); } } return regenerateChunk(world, x, z); }
@Override public boolean regenerateChunk(net.minecraft.world.World world, int x, int z, BaseBiome biome, Long seed) { if (biome != null) { try { if (seed == null) { seed = world.getSeed(); } nmsWorld.getWorldInfo().getSeed(); boolean result; ChunkProviderOverworld generator = new ChunkProviderOverworld(nmsWorld, seed, false, ""); net.minecraft.world.biome.Biome base = net.minecraft.world.biome.Biome.getBiome(biome.getId()); fieldBiomes.set(generator, new net.minecraft.world.biome.Biome[]{base}); boolean cold = base.getTemperature() <= 1; IChunkGenerator existingGenerator = nmsWorld.getChunkProvider().chunkGenerator; long existingSeed = world.getSeed(); { if (genLayer == null) genLayer = new MutableGenLayer(seed); genLayer.set(biome.getId()); Object existingGenLayer1 = fieldGenLayer1.get(nmsWorld.provider.getBiomeProvider()); Object existingGenLayer2 = fieldGenLayer2.get(nmsWorld.provider.getBiomeProvider()); fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), genLayer); fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), genLayer); fieldSeed.set(nmsWorld.getWorldInfo(), seed); ReflectionUtils.setFailsafeFieldValue(fieldBiomeCache, this.nmsWorld.provider.getBiomeProvider(), new BiomeCache(this.nmsWorld.provider.getBiomeProvider())); ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), generator); result = regenerateChunk(world, x, z); ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), existingGenerator); fieldSeed.set(nmsWorld.getWorldInfo(), existingSeed); fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer1); fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer2); } return result; } catch (Throwable e) { e.printStackTrace(); } } return regenerateChunk(world, x, z); }
private static void populateWorldProperties(Map<String,Object> properties, World world, WorldInfo worldInfo) { properties.put("world", worldInfo == null ? "" : worldInfo.getWorldName()); properties.put("world.seed", worldInfo == null ? 0L : worldInfo.getSeed()); properties.put("world.version", worldInfo == null ? 0 : worldInfo.getSaveVersion()); properties.put("world.isHardcore", worldInfo == null ? false : worldInfo.isHardcoreModeEnabled()); properties.put("world.hasFeatures", worldInfo == null ? false : worldInfo.isMapFeaturesEnabled()); properties.put("world.hasCheats", worldInfo == null ? false : worldInfo.areCommandsAllowed()); properties.put("world.gameMode", worldInfo == null ? "" : worldInfo.getGameType().getName()); properties.put("world.gameMode.id", worldInfo == null ? 0 : worldInfo.getGameType().getID()); properties.put("world.type", worldInfo == null ? "" : worldInfo.getTerrainType().getName()); properties.put("world.type.version", worldInfo == null ? 0 : worldInfo.getTerrainType().getGeneratorVersion()); String genName = "RandomLevelSource"; String genClass = "ChunkProviderOverworld"; if (world != null) { IChunkGenerator chunkGenerator = world.provider.createChunkGenerator(); genName = chunkGenerator.toString(); genClass = chunkGenerator.getClass().getSimpleName(); if (chunkGenerator instanceof ChunkProviderOverworld) { genClass = "ChunkProviderOverworld"; } else if (chunkGenerator instanceof ChunkProviderFlat) { genClass = "ChunkProviderFlat"; } else if (chunkGenerator instanceof ChunkProviderHell) { genClass = "ChunkProviderHell"; } else if (chunkGenerator instanceof ChunkProviderEnd) { genName = "EndRandomLevelSource"; genClass = "ChunkProviderEnd"; } } properties.put("dimension.generator", genName); properties.put("dimension.generator.class", genClass); properties.put("dimension", world == null ? "" : world.provider.getDimensionType().getName()); properties.put("dimension.id", world == null ? 0 : world.provider.getDimension()); properties.put("dimension.isSurface", world == null ? false : world.provider.isSurfaceWorld()); properties.put("dimension.hasNoSky", world == null ? false : world.provider.hasNoSky()); properties.put("dimension.groundLevel", world == null ? 0 : world.provider.getAverageGroundLevel()); properties.put("dimension.actualHeight", world == null ? 0 : world.getActualHeight()); properties.put("dimension.height", world == null ? 0 : world.getHeight()); properties.put("age", false); }