Java 类net.minecraft.world.gen.ChunkProviderOverworld 实例源码
项目:muon
文件:MuonUtils.java
public static int getGroundLevel(World worldin, int xpos, int zpos) {
int chunkX = xpos >> 4;
int chunkZ = zpos >> 4;
IChunkProvider provider = worldin.getChunkProvider();
ChunkPrimer primer = new ChunkPrimer();
if (chunkX == cachedChunkX && chunkZ == cachedChunkZ && cachedChunk != null) {
primer = cachedChunk;
} else {
if (provider instanceof ChunkProviderOverworld) {
((ChunkProviderOverworld)provider).setBlocksInChunk(chunkX, chunkZ, primer);
} else if (provider instanceof ChunkProviderEnd) {
((ChunkProviderEnd) provider).setBlocksInChunk(chunkX, chunkZ, primer);
} else if (provider instanceof ChunkProviderFlat) {
return worldin.getSeaLevel();
} else {
return -1; // unhandled dimension.
}
cachedChunk = primer;
cachedChunkX = chunkX;
cachedChunkZ = chunkZ;
}
return primer.findGroundBlockIdx(xpos & 15, zpos & 15);
}
项目:TechnicalDimensions
文件:CustomChunkProvider.java
public static IChunkGenerator getGenForWorld(DimData data, World worldIn, long seed, boolean mapFeaturesEnabledIn, String settings) {
if (data.falt) {
return new ChunkProviderFlat(worldIn, seed, mapFeaturesEnabledIn, "3;minecraft:bedrock,60*minecraft:stone,2*minecraft:dirt,minecraft:grass;3;village(size=50 distance=50),mineshaft(chance=0.5),biome_1,dungeon,decoration,lake,lava_lake");
}
//TODO get custom shit
return new ChunkProviderOverworld(worldIn, seed, mapFeaturesEnabledIn, settings);
}
项目:Geographicraft
文件:ChunkGeneratorExtractor.java
public IChunkProvider extractFrom(WorldServer world) {
ChunkProviderServer server = accessChunkProviderServer.chunkProviderServer(world);
IChunkProvider provider = providerFromChunkServer.get(server);
if (!(provider instanceof ChunkProviderOverworld)){
/*if (provider instanceof ChunkProviderWrapper) {
provider = ((ChunkProviderWrapper)provider).wrappee();
}*/
}
return provider;
}
项目:Zombe-Modpack
文件:WorldProvider.java
public IChunkGenerator createChunkGenerator()
{
return (IChunkGenerator)(this.terrainType == WorldType.FLAT ? new ChunkProviderFlat(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings) : (this.terrainType == WorldType.DEBUG_WORLD ? new ChunkProviderDebug(this.worldObj) : (this.terrainType == WorldType.CUSTOMIZED ? new ChunkProviderOverworld(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings) : new ChunkProviderOverworld(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings))));
}
项目:Backmemed
文件:WorldProvider.java
public IChunkGenerator createChunkGenerator()
{
return (IChunkGenerator)(this.terrainType == WorldType.FLAT ? new ChunkProviderFlat(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings) : (this.terrainType == WorldType.DEBUG_WORLD ? new ChunkProviderDebug(this.worldObj) : (this.terrainType == WorldType.CUSTOMIZED ? new ChunkProviderOverworld(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings) : new ChunkProviderOverworld(this.worldObj, this.worldObj.getSeed(), this.worldObj.getWorldInfo().isMapFeaturesEnabled(), this.generatorSettings))));
}
项目:Backmemed
文件:WoodlandMansion.java
public WoodlandMansion(ChunkProviderOverworld p_i47240_1_)
{
this.field_191075_h = p_i47240_1_;
}
项目:Backmemed
文件:WoodlandMansion.java
public Start(World p_i47235_1_, ChunkProviderOverworld p_i47235_2_, Random p_i47235_3_, int p_i47235_4_, int p_i47235_5_)
{
super(p_i47235_4_, p_i47235_5_);
this.func_191092_a(p_i47235_1_, p_i47235_2_, p_i47235_3_, p_i47235_4_, p_i47235_5_);
}
项目:Backmemed
文件:WoodlandMansion.java
private void func_191092_a(World p_191092_1_, ChunkProviderOverworld p_191092_2_, Random p_191092_3_, int p_191092_4_, int p_191092_5_)
{
Rotation rotation = Rotation.values()[p_191092_3_.nextInt(Rotation.values().length)];
ChunkPrimer chunkprimer = new ChunkPrimer();
p_191092_2_.setBlocksInChunk(p_191092_4_, p_191092_5_, chunkprimer);
int i = 5;
int j = 5;
if (rotation == Rotation.CLOCKWISE_90)
{
i = -5;
}
else if (rotation == Rotation.CLOCKWISE_180)
{
i = -5;
j = -5;
}
else if (rotation == Rotation.COUNTERCLOCKWISE_90)
{
j = -5;
}
int k = chunkprimer.findGroundBlockIdx(7, 7);
int l = chunkprimer.findGroundBlockIdx(7, 7 + j);
int i1 = chunkprimer.findGroundBlockIdx(7 + i, 7);
int j1 = chunkprimer.findGroundBlockIdx(7 + i, 7 + j);
int k1 = Math.min(Math.min(k, l), Math.min(i1, j1));
if (k1 < 60)
{
this.field_191093_c = false;
}
else
{
BlockPos blockpos = new BlockPos(p_191092_4_ * 16 + 8, k1 + 1, p_191092_5_ * 16 + 8);
List<WoodlandMansionPieces.MansionTemplate> list = Lists.<WoodlandMansionPieces.MansionTemplate>newLinkedList();
WoodlandMansionPieces.func_191152_a(p_191092_1_.getSaveHandler().getStructureTemplateManager(), blockpos, rotation, list, p_191092_3_);
this.components.addAll(list);
this.updateBoundingBox();
this.field_191093_c = true;
}
}
项目:muon
文件:MuonHeightMap.java
public static MuonHeightMap defaultHeights(World worldIn, StructureBoundingBox bb) {
MuonHeightMap hm = new MuonHeightMap(worldIn, bb);
// try to load default map heights from terrain generator
IChunkProvider provider = worldIn.getChunkProvider();
IChunkGenerator gen = null;
try {
gen = ((ChunkProviderServer) provider).chunkGenerator;
} catch (Exception e) { e.printStackTrace(); }
hm.seaLevel = worldIn.getSeaLevel() - 1; // set sea level.
int defaultlevel = -1;
if (gen instanceof ChunkProviderFlat) {
defaultlevel = worldIn.getSeaLevel() - 1;
}
for (int chunkX = (hm.mapbb.minX>>4); chunkX <= (hm.mapbb.maxX>>4); ++chunkX) {
for (int chunkZ = (hm.mapbb.minZ>>4); chunkZ <= (hm.mapbb.maxZ>>4); ++chunkZ) {
ChunkPrimer primer = new ChunkPrimer();
if (gen instanceof ChunkProviderOverworld) {
((ChunkProviderOverworld) gen).setBlocksInChunk(chunkX, chunkZ, primer);
} else if (gen instanceof ChunkProviderEnd) {
((ChunkProviderEnd) gen).setBlocksInChunk(chunkX, chunkZ, primer);
} else {
primer = null;
}
for (int i = 0; i < 16; ++i) {
for (int j = 0; j < 16; ++j) {
int groundlevel = defaultlevel;
if (primer != null) {
//BUGGY if we do it with groundlevel = primer.findGroundBlockIdx(i, j);
for (int k = 255; k >= 0; --k) {
IBlockState state = primer.getBlockState(i,k,j);
if (state != Blocks.AIR.getDefaultState()) {
groundlevel = k;
break;
}
}
}
hm.setHeight((chunkX<<4)+i, (chunkZ<<4)+j, groundlevel);
}
}
}
}
return hm;
}
项目:Geographicraft
文件:ChunkGeneratorExtractor.java
public void impose(WorldServer world, MapGenVillage mapGen) {
IChunkProvider provider = extractFrom(world);
if (provider instanceof ChunkProviderOverworld) {
villageGeneratorFromVillage.setField((ChunkProviderOverworld)provider, mapGen);
}
}
项目:DungeonDimension
文件:MonumentChunkProvider.java
@Override
public Chunk provideChunk(int cx, int cz) {
ChunkProviderOverworld e;
ChunkPrimer chunkprimer = new ChunkPrimer();
if(cx > world_size || cx < -world_size || cz > world_size || cz < -world_size){
return new Chunk(world, chunkprimer, cx, cz);
}else{
this.oceanMonumentGenerator.generate(this.world, cx, cz, chunkprimer);
for(int x = 0; x < 16; x++){
for(int z = 0; z < 16; z++){
for(int y = 0; y < 63; y++){
if(y == 0) chunkprimer.setBlockState(x, y, z, Blocks.BEDROCK.getDefaultState());
else if(y < 4 && y > 0) chunkprimer.setBlockState(x, y, z, Blocks.GRAVEL.getDefaultState());
else chunkprimer.setBlockState(x, y, z, Blocks.WATER.getDefaultState());
if(cx == world_size){
for(int i = 0; i < 16; i++){
for(int wy = 1; wy < 64; wy++){
chunkprimer.setBlockState(15, wy, i, Blocks.BARRIER.getDefaultState());
}
}
}
if(cx == -world_size){
for(int i = 0; i < 16; i++){
for(int wy = 1; wy < 64; wy++){
chunkprimer.setBlockState(0, wy, i, Blocks.BARRIER.getDefaultState());
}
}
}
if(cz == world_size){
for(int i = 0; i < 16; i++){
for(int wy = 1; wy < 64; wy++){
chunkprimer.setBlockState(i, wy, 15, Blocks.BARRIER.getDefaultState());
}
}
}
if(cz == -world_size){
for(int i = 0; i < 16; i++){
for(int wy = 1; wy < 63; wy++){
chunkprimer.setBlockState(i, wy, 0, Blocks.BARRIER.getDefaultState());
}
}
}
}
}
}
}
Chunk chunk = new Chunk(world, chunkprimer, cx, cz);
byte[] biomeArr = new byte[256];
for(int i = 0; i < 256; i++){
biomeArr[i] = (byte) Biome.getIdForBiome(Biomes.DEEP_OCEAN);
}
chunk.setBiomeArray(biomeArr);
chunk.generateSkylightMap();
return chunk;
}
项目:FastAsyncWorldedit
文件:SpongeQueue_1_11.java
@Override
public boolean regenerateChunk(net.minecraft.world.World world, int x, int z, BaseBiome biome, Long seed) {
if (biome != null) {
try {
if (seed == null) {
seed = world.getSeed();
}
nmsWorld.getWorldInfo().getSeed();
boolean result;
ChunkProviderOverworld generator = new ChunkProviderOverworld(nmsWorld, seed, false, "");
net.minecraft.world.biome.Biome base = net.minecraft.world.biome.Biome.getBiome(biome.getId());
net.minecraft.world.biome.Biome[] existingBiomes = new net.minecraft.world.biome.Biome[256];
Arrays.fill(existingBiomes, base);
fieldBiomes.set(generator, existingBiomes);
boolean cold = base.getTemperature() <= 1;
IChunkGenerator existingGenerator = (IChunkGenerator) fieldChunkGenerator.get(nmsWorld.getChunkProvider());
long existingSeed = world.getSeed();
{
if (genLayer == null) genLayer = new MutableGenLayer(seed);
genLayer.set(biome.getId());
Object existingGenLayer1 = fieldGenLayer1.get(nmsWorld.provider.getBiomeProvider());
Object existingGenLayer2 = fieldGenLayer2.get(nmsWorld.provider.getBiomeProvider());
fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), genLayer);
fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), genLayer);
fieldSeed.set(nmsWorld.getWorldInfo(), seed);
ReflectionUtils.setFailsafeFieldValue(fieldBiomeCache, this.nmsWorld.provider.getBiomeProvider(), new BiomeCache(this.nmsWorld.provider.getBiomeProvider()));
ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), generator);
result = regenerateChunk(world, x, z);
ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), existingGenerator);
fieldSeed.set(nmsWorld.getWorldInfo(), existingSeed);
fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer1);
fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer2);
}
return result;
} catch (Throwable e) {
e.printStackTrace();
}
}
return regenerateChunk(world, x, z);
}
项目:FastAsyncWorldedit
文件:ForgeQueue_All.java
@Override
public boolean regenerateChunk(net.minecraft.world.World world, int x, int z, BaseBiome biome, Long seed) {
if (biome != null) {
try {
if (seed == null) {
seed = world.getSeed();
}
nmsWorld.getWorldInfo().getSeed();
boolean result;
ChunkProviderOverworld generator = new ChunkProviderOverworld(nmsWorld, seed, false, "");
net.minecraft.world.biome.Biome base = net.minecraft.world.biome.Biome.getBiome(biome.getId());
fieldBiomes.set(generator, new net.minecraft.world.biome.Biome[]{base});
boolean cold = base.getTemperature() <= 1;
IChunkGenerator existingGenerator = nmsWorld.getChunkProvider().chunkGenerator;
long existingSeed = world.getSeed();
{
if (genLayer == null) genLayer = new MutableGenLayer(seed);
genLayer.set(biome.getId());
Object existingGenLayer1 = fieldGenLayer1.get(nmsWorld.provider.getBiomeProvider());
Object existingGenLayer2 = fieldGenLayer2.get(nmsWorld.provider.getBiomeProvider());
fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), genLayer);
fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), genLayer);
fieldSeed.set(nmsWorld.getWorldInfo(), seed);
ReflectionUtils.setFailsafeFieldValue(fieldBiomeCache, this.nmsWorld.provider.getBiomeProvider(), new BiomeCache(this.nmsWorld.provider.getBiomeProvider()));
ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), generator);
result = regenerateChunk(world, x, z);
ReflectionUtils.setFailsafeFieldValue(fieldChunkGenerator, this.nmsWorld.getChunkProvider(), existingGenerator);
fieldSeed.set(nmsWorld.getWorldInfo(), existingSeed);
fieldGenLayer1.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer1);
fieldGenLayer2.set(nmsWorld.provider.getBiomeProvider(), existingGenLayer2);
}
return result;
} catch (Throwable e) {
e.printStackTrace();
}
}
return regenerateChunk(world, x, z);
}
项目:CustomOreGen
文件:WorldConfig.java
private static void populateWorldProperties(Map<String,Object> properties, World world, WorldInfo worldInfo)
{
properties.put("world", worldInfo == null ? "" : worldInfo.getWorldName());
properties.put("world.seed", worldInfo == null ? 0L : worldInfo.getSeed());
properties.put("world.version", worldInfo == null ? 0 : worldInfo.getSaveVersion());
properties.put("world.isHardcore", worldInfo == null ? false : worldInfo.isHardcoreModeEnabled());
properties.put("world.hasFeatures", worldInfo == null ? false : worldInfo.isMapFeaturesEnabled());
properties.put("world.hasCheats", worldInfo == null ? false : worldInfo.areCommandsAllowed());
properties.put("world.gameMode", worldInfo == null ? "" : worldInfo.getGameType().getName());
properties.put("world.gameMode.id", worldInfo == null ? 0 : worldInfo.getGameType().getID());
properties.put("world.type", worldInfo == null ? "" : worldInfo.getTerrainType().getName());
properties.put("world.type.version", worldInfo == null ? 0 : worldInfo.getTerrainType().getGeneratorVersion());
String genName = "RandomLevelSource";
String genClass = "ChunkProviderOverworld";
if (world != null)
{
IChunkGenerator chunkGenerator = world.provider.createChunkGenerator();
genName = chunkGenerator.toString();
genClass = chunkGenerator.getClass().getSimpleName();
if (chunkGenerator instanceof ChunkProviderOverworld)
{
genClass = "ChunkProviderOverworld";
}
else if (chunkGenerator instanceof ChunkProviderFlat)
{
genClass = "ChunkProviderFlat";
}
else if (chunkGenerator instanceof ChunkProviderHell)
{
genClass = "ChunkProviderHell";
}
else if (chunkGenerator instanceof ChunkProviderEnd)
{
genName = "EndRandomLevelSource";
genClass = "ChunkProviderEnd";
}
}
properties.put("dimension.generator", genName);
properties.put("dimension.generator.class", genClass);
properties.put("dimension", world == null ? "" : world.provider.getDimensionType().getName());
properties.put("dimension.id", world == null ? 0 : world.provider.getDimension());
properties.put("dimension.isSurface", world == null ? false : world.provider.isSurfaceWorld());
properties.put("dimension.hasNoSky", world == null ? false : world.provider.hasNoSky());
properties.put("dimension.groundLevel", world == null ? 0 : world.provider.getAverageGroundLevel());
properties.put("dimension.actualHeight", world == null ? 0 : world.getActualHeight());
properties.put("dimension.height", world == null ? 0 : world.getHeight());
properties.put("age", false);
}