Java 类net.minecraft.world.storage.loot.LootEntryTable 实例源码

项目:pnc-repressurized    文件:EventHandlerPneumaticCraft.java   
@SubscribeEvent
public void onLootTableLoad(LootTableLoadEvent event) {
    if (ConfigHandler.general.enableDungeonLoot) {
        String prefix = "minecraft:chests/";
        String name = event.getName().toString();
        if (name.startsWith(prefix)) {
            String file = name.substring(name.indexOf(prefix) + prefix.length());
            switch (file) {
                case "abandoned_mineshaft":
                case "desert_pyramid":
                case "jungle_temple":
                case "simple_dungeon":
                case "spawn_bonus_chest":
                case "stronghold_corridor":
                case "village_blacksmith":
                    LootEntry entry = new LootEntryTable(RL("inject/simple_dungeon_loot"), 1, 0,  new LootCondition[0], "pneumaticcraft_inject_entry");
                    LootPool pool = new LootPool(new LootEntry[]{entry}, new LootCondition[0], new RandomValueRange(1), new RandomValueRange(0, 1), "pneumaticcraft_inject_pool");
                    event.getTable().addPool(pool);
                    break;
                default:
                    break;
            }
        }
    }
}
项目:Loot-Slash-Conquer    文件:EventLoadLootTable.java   
private static void addPool(LootTable table)
{
    LootEntry common = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/common_chest"), 60, 1, new LootCondition[0], "common");
    LootEntry uncommon = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/uncommon_chest"), 25, 1, new LootCondition[0], "uncommon");
    LootEntry rare = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/rare_chest"), 10, 1, new LootCondition[0], "rare");
    LootEntry legendary = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/legendary_chest"), 5, 1, new LootCondition[0], "legendary");
    LootEntry exotic = new LootEntryTable(new ResourceLocation("lootslashconquer:chests/exotic_chest"), 2, 1, new LootCondition[0], "exotic");

    LootPool pool = new LootPool(new LootEntry[] { common, uncommon, rare, legendary, exotic }, new LootCondition[0], new RandomValueRange(0, 1), new RandomValueRange(0), "loot");

    table.addPool(pool);
}
项目:NemesisSystem    文件:LootHandler.java   
@SubscribeEvent
public void lootTableLoad(final LootTableLoadEvent event) {
    if (NemesisConfig.DISCOVERY_ENABLED && isLootTarget(event)) {

        // TODO improve roll settings

        String name = LOOT_TABLE.toString();
        LootEntry entry = new LootEntryTable(LOOT_TABLE, 1, 0, new LootCondition[0], name);

        RandomValueRange rolls = new RandomValueRange(0, 1);
        LootPool pool = new LootPool(new LootEntry[] { entry }, new LootCondition[0], rolls, rolls, name);
        event.getTable().addPool(pool);
    }
}
项目:Allomancy    文件:CommonEventHandler.java   
@SubscribeEvent
public void onLootTableLoad(LootTableLoadEvent event) {
    String name = event.getName().toString();
    if (name.startsWith("minecraft:chests/simple_dungeon") || name.startsWith("minecraft:chests/desert_pyramid") || name.startsWith("minecraft:chests/jungle_temple")) {
        event.getTable().addPool(new LootPool(new LootEntry[] { new LootEntryTable(new ResourceLocation(Allomancy.MODID, "inject/lerasium"), 1, 0, new LootCondition[0], "allomancy_inject_entry") }, new LootCondition[0], new RandomValueRange(1),
                new RandomValueRange(0, 1), "allomancy_inject_pool"));
    }
}
项目:Mods    文件:TF2EventsCommon.java   
public static LootPool getLootPool(ResourceLocation res){
    return new LootPool(new LootEntry[]{new LootEntryTable(res, 1, 0, new LootCondition[0], "combined")},
            new LootCondition[0], new RandomValueRange(1), new RandomValueRange(0), "combined");
}
项目:Culinary-Cultivation    文件:FishingLootEvent.java   
private static LootEntryTable getEntry(String unique, String name, int quality, int weight) {
    return new LootEntryTable(new ResourceLocation(MOD_ID, name), weight, quality, new LootCondition[0], unique);
}
项目:OpenBlocks    文件:LootHandler.java   
private static LootEntry loadEntry(ResourceLocation injectionEntry) {
    return new LootEntryTable(injectionEntry, 1, 0, new LootCondition[0], "openmods_inject_entry");
}