Java 类org.bukkit.event.player.PlayerMoveEvent 实例源码
项目:NoDaylight
文件:PlayerMoveListener.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (!event.getFrom().getWorld().getName().equalsIgnoreCase("cave")) {
return;
}
if (event.getTo().getBlock().getLightFromSky() == 0) {
return;
}
if (event.getPlayer().getGameMode() == GameMode.CREATIVE) {
return;
}
event.getPlayer().setHealth(0.0D);
TextComponent message = new TextComponent("DU VOLLIDIOT! SONNE IST GEFÄHRLICH! HOFFE DU LERNST DARAUS");
message.setColor(ChatColor.DARK_RED);
event.getPlayer().spigot().sendMessage(message);
}
项目:Crescent
文件:ImpossibleA.java
@Override
public void call(Event event) {
final Player player = profile.getPlayer();
if (event instanceof PlayerMoveEvent) {
if ((player.isSprinting() || player.isBlocking() || player.isConversing()) && player.isSneaking()) {
callback(true);
return;
}
callback(false);
} else if (event instanceof AsyncPlayerChatEvent) {
if ((player.isBlocking() || player.isSprinting() || player.isSneaking())) {
callback(true);
return;
}
callback(false);
}
}
项目:Crescent
文件:BehaviourListeners.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
final Player player = event.getPlayer();
final Material from = event.getFrom().getBlock().getRelative(BlockFace.DOWN).getType();
final Behaviour behaviour = Profile.getProfile(player.getUniqueId()).getBehaviour();
final long current = System.currentTimeMillis();
if (player.isSprinting()) {
behaviour.getMotion().setLastSprint(current);
}
if (player.isFlying()) {
behaviour.getMotion().setLastFly(current);
}
if (from.isSolid() || behaviour.getMotion().getLastY() == -1.0 || !behaviour.getMotion().isDescending()) {
behaviour.getMotion().setLastY(player.getLocation().getY());
}
if (!behaviour.isOnGround()) {
behaviour.getMotion().setLastYDiff(event.getTo().getY() - event.getFrom().getY());
}
}
项目:Chambers
文件:ClaimMoveListener.java
@EventHandler
public void onMove(PlayerMoveEvent event) {
Game game = Chambers.getInstance().getGameManager().getGame();
if (game.getStatus() != GameStatus.INGAME) {
return;
}
Location to = event.getTo();
Location from = event.getFrom();
if (to.getBlockX() != from.getBlockX() || to.getBlockZ() != from.getBlockZ()) {
Player player = event.getPlayer();
Team toTeam = Chambers.getInstance().getClaimManager().getTeamAt(to);
Team fromTeam = Chambers.getInstance().getClaimManager().getTeamAt(from);
if (toTeam != fromTeam) {
Bukkit.getPluginManager().callEvent(new PlayerEnterClaimEvent(player, toTeam.getClaim()));
Bukkit.getPluginManager().callEvent(new PlayerLeaveClaimEvent(player, fromTeam.getClaim()));
if (toTeam.getType() == TeamType.KOTH_CAP || fromTeam.getType() == TeamType.KOTH_CAP) {
return;
}
player.sendMessage(ChatColor.YELLOW + "Now leaving: " + fromTeam.getFormattedName());
player.sendMessage(ChatColor.YELLOW + "Now entering: " + toTeam.getFormattedName());
}
}
}
项目:Arcadia-Spigot
文件:DeadEndGame.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(this.getAPI().getGameManager().isAlive(event.getPlayer())) {
if(event.getTo().getY() <= Integer.valueOf((String) this.getGameMap().fetchSetting("floorLevel"))) {
this.getAPI().getGameManager().setAlive(event.getPlayer(), false);
} else {
final Block block = event.getTo().getBlock().getRelative(BlockFace.DOWN);
if(block.getType() != Material.AIR) {
if(!pendingDeletion.contains(block)) {
pendingDeletion.add(block);
new BukkitRunnable() {
public void run() {
if(pendingDeletion.contains(block)) {
block.setType(Material.AIR);
pendingDeletion.remove(block);
}
}
}.runTaskLater(this.getAPI().getPlugin(), 3L);
}
}
}
}
}
项目:Arcadia-Spigot
文件:MineFieldGame.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(this.getAPI().getGameManager().isAlive(event.getPlayer())) {
if(event.getTo().getBlock().getType() == Material.STONE_PLATE) {
event.getTo().getBlock().setType(Material.AIR);
event.getTo().getWorld().spigot().playEffect(event.getTo(), Effect.FLAME,
0, 0, 1, 1, 1, 0, 5, 15);
event.getTo().getWorld().spigot().playEffect(event.getTo(), Effect.EXPLOSION,
0, 0, 1, 1, 1, 0, 6, 15);
event.getTo().getWorld().playSound(event.getTo(), Sound.ENTITY_GENERIC_EXPLODE, 5f, 1f);
event.getPlayer().teleport(startPosition);
return;
}
if(this.getSidebar().getSidebar().getScore(event.getPlayer().getName()).getScore() >= -1) {
this.endGame();
}
}
}
项目:Arcadia-Spigot
文件:SpectatorListener.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(!event.getTo().getWorld().getName().equalsIgnoreCase(event.getFrom().getWorld().getName())) return;
if(event.getTo().getWorld().getName().equalsIgnoreCase("world")) return;
ArcadiaAPI api = Arcadia.getPlugin(Arcadia.class).getAPI();
if(!api.getGameManager().isAlive(event.getPlayer())) {
double yLevel = Utils.parseLocation((String) api.getGameManager().getCurrentGame()
.getGameMap().fetchSetting("spectatorLocation")).getY();
double yDif = Math.abs(event.getTo().getY() - yLevel);
Location newLocation = event.getTo();
newLocation.setY(yLevel);
if(yDif >= 0.5) event.setTo(newLocation);
}
if(api.getMapRegistry().getMapBounds() != null) {
if(!api.getMapRegistry().getMapBounds().contains(event.getTo())) {
if(api.getGameManager().isAlive(event.getPlayer())
&& api.getGameManager().getCurrentGame().killOnMapExit) {
api.getGameManager().setAlive(event.getPlayer(), false);
} else {
event.setTo(event.getFrom());
}
}
}
}
项目:WC
文件:IronElevators.java
@EventHandler(priority = EventPriority.HIGH)
public void upElevator(PlayerMoveEvent e) {
Player p = e.getPlayer();
Block b = e.getTo().getBlock().getRelative(BlockFace.DOWN);
if (p.hasPermission("ironelevators.use") && e.getFrom().getY() < e.getTo().getY()
&& b.getType() == elevatorMaterial) {
b = b.getRelative(BlockFace.UP, minElevation);
int i = maxElevation;
while (i > 0 && !(
b.getType() == elevatorMaterial
&& b.getRelative(BlockFace.UP).getType().isTransparent()
&& b.getRelative(BlockFace.UP, 2).getType().isTransparent()
)
) {
i--;
b = b.getRelative(BlockFace.UP);
}
if (i > 0) {
Location l = p.getLocation();
l.setY(l.getY() + maxElevation + 3 - i);
p.teleport(l);
p.getWorld().playSound(p.getLocation(), Sound.ENTITY_IRONGOLEM_ATTACK, 1, 1);
}
}
}
项目:SuperiorCraft
文件:GhostBlock.java
@EventHandler
public void onPlayerMoveEvent(PlayerMoveEvent e) {
for (Entity en : e.getPlayer().getWorld().getEntities()) {
if (en.getCustomName() != null && en.getCustomName().equals(getName()) && en.getLocation().distance(e.getTo()) <= 1) {
Location l = en.getLocation();
//e.getPlayer().sendMessage(getPlayerDirection(e.getPlayer()));
if (getPlayerDirection(e.getPlayer()).equals("north")) {
l.add(-1.2, 0, 0);
}
else if (getPlayerDirection(e.getPlayer()).equals("south")) {
l.add(1.2, 0, 0);
}
else if (getPlayerDirection(e.getPlayer()).equals("east")) {
l.add(0, 0, -1.2);
}
else if (getPlayerDirection(e.getPlayer()).equals("west")) {
l.add(0, 0, 1.2);
}
else {
l = e.getPlayer().getLocation();
}
l.setDirection(e.getPlayer().getLocation().getDirection());
e.setTo(l);
}
}
}
项目:SuperiorCraft
文件:SuperiorCraft.java
@EventHandler
public void onPlayerMoveEvent(PlayerMoveEvent e) {
/*if (e.getPlayer().getTargetBlock((HashSet<Byte>) null, 100).getType() != Material.AIR) {
e.getPlayer().teleport(e.getPlayer().getLocation().add(0, 1, 0));
}*/
/*for (Entity en : e.getPlayer().getWorld().getEntities()) {
for (int i = 0; i < en.getScoreboardTags().toArray().length; i++) {
String tag = en.getScoreboardTags().toString().replace('[', ' ').replace(']', ' ').trim().split(",")[i];
//System.out.println(tag);
if (tag.startsWith("p:")) {
//System.out.println(tag.substring(2, tag.length()));
if (tag.substring(2, tag.length()).equalsIgnoreCase(e.getPlayer().getName())) {
en.teleport(e.getPlayer().getLocation().add(0, -0.2, 0));
e.setFrom(en.getLocation());
}
}
}
}*/
}
项目:ProjectAres
文件:Pickup.java
@EventHandler(ignoreCancelled = true)
public void onMove(PlayerMoveEvent event) {
if(!isSpawned()) return;
MatchPlayer player = match.getPlayer(event.getPlayer());
if(player != null) {
CooldownPlayerFacet cooler = player.facet(CooldownPlayerFacet.class);
if(player.canInteract() &&
cooler.isNotCooling(this) &&
Capsule.fromEndpointsAndRadius(event.getFrom().position(),
event.getTo().position(),
0.5)
.intersects(Sphere.fromCircumscribedCuboid(entity.get().getBoundingBox())) &&
data.pickup().query(player).isAllowed()) {
cooler.coolFor(this, data.cooldown());
despawn(true);
player.facet(KitPlayerFacet.class).applyKit(data.kit(), false);
}
}
}
项目:ProjectAres
文件:SignUpdater.java
@EventHandler(priority = EventPriority.MONITOR)
public void move(final PlayerMoveEvent event) {
Player player = event.getPlayer();
Location to = event.getTo();
Location from = event.getFrom();
Block toBlock = to.getBlock();
Block fromBlock = from.getBlock();
handleLook(player, to);
if(PORTAL_MATERIALS.contains(toBlock.getType()) && !PORTAL_MATERIALS.contains(fromBlock.getType())) {
nearestSign(event.getTo()).ifPresent(
sign -> sign.connector().teleport(player)
);
}
}
项目:ProjectAres
文件:PlayerMovementListener.java
/**
* Modify the to location of the given event to prevent the movement and
* move the player so they are standing on the center of the block at the
* from location.
*/
private static void resetPosition(final PlayerMoveEvent event) {
Location newLoc;
double yValue = event.getFrom().getY();
if(yValue <= 0 || event instanceof PlayerTeleportEvent) {
newLoc = event.getFrom();
} else {
newLoc = BlockUtils.center(event.getFrom()).subtract(new Vector(0, 0.5, 0));
if(newLoc.getBlock() != null) {
switch(newLoc.getBlock().getType()) {
case STEP:
case WOOD_STEP:
newLoc.add(new Vector(0, 0.5, 0));
break;
default: break;
}
}
}
newLoc.setPitch(event.getTo().getPitch());
newLoc.setYaw(event.getTo().getYaw());
event.setCancelled(false);
event.setTo(newLoc);
}
项目:KingdomFactions
文件:HomeTeleportMoveEvent.java
@EventHandler
public void onMove(PlayerMoveEvent e) {
KingdomFactionsPlayer p = PlayerModule.getInstance().getPlayer(e.getPlayer());
double xfrom = e.getFrom().getX();
double yfrom = e.getFrom().getY();
double zfrom = e.getFrom().getZ();
double xto = e.getTo().getX();
double yto = e.getTo().getY();
double zto = e.getTo().getZ();
if (!(xfrom == xto && yfrom == yto && zfrom == zto)) {
if (p.hasAction()) {
if (p.getAction() instanceof TeleportationAction) {
((TeleportationAction) p.getAction()).notifyPlayerOnMovement();
} else if(p.getAction() instanceof LogoutAction) {
p.getAction().cancel();
p.sendMessage(Messages.getInstance().getPrefix() + "Je bewoog! Je uitlog actie is geannuleerd!");
}
}
}
}
项目:Hub
文件:DoubleJumpListener.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event)
{
if (event.getPlayer().getGameMode() != GameMode.ADVENTURE)
return;
if (event.getPlayer().getAllowFlight())
return;
if (this.hub.getPlayerManager().isBusy(event.getPlayer()))
return;
if (((LivingEntity) event.getPlayer()).isOnGround())
{
event.getPlayer().setAllowFlight(true);
this.allowed.add(event.getPlayer().getUniqueId());
}
}
项目:Hub
文件:ParkourListener.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event)
{
if (this.cooldown.contains(event.getPlayer().getUniqueId()))
return;
this.cooldown.add(event.getPlayer().getUniqueId());
this.hub.getServer().getScheduler().runTask(this.hub, () ->
{
this.cooldown.remove(event.getPlayer().getUniqueId());
Parkour parkour = this.hub.getParkourManager().getPlayerParkour(event.getPlayer().getUniqueId());
if (parkour != null && event.getTo().getBlockY() <= parkour.getMinimalHeight())
parkour.failPlayer(event.getPlayer());
});
}
项目:mczone
文件:Events.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if (State.PVP)
return;
Block b = event.getTo().getBlock();
Team team = Team.getTeam(event.getPlayer());
if (team == null)
return;
if (b.getX() < team.getMin().getX() + 1 || b.getZ() < team.getMin().getZ() + 1) {
Chat.player(event.getPlayer(), "&cYou cannot leave your team's quadrant!");
event.getPlayer().teleport(event.getFrom());
}
if (b.getX() > team.getMax().getX() - 1 || b.getZ() > team.getMax().getZ() - 1) {
Chat.player(event.getPlayer(), "&cYou cannot leave your team's quadrant!");
event.getPlayer().teleport(event.getFrom());
}
}
项目:mczone
文件:Events.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
Gamer g = Gamer.get(event.getPlayer().getName());
if (Scheduler.getState() == State.WAITING && !g.getBoolean("moveable")) {
Location to = g.getLocation("spawn-block");
if (to == null)
return;
if (Map.getCurrent().getWorld() != g.getPlayer().getWorld()) {
event.getPlayer().teleport(to);
return;
}
to.setYaw(event.getPlayer().getLocation().getYaw());
to.setPitch(event.getPlayer().getLocation().getPitch());
if (to.getBlock().getX() != event.getTo().getBlock().getX())
event.getPlayer().teleport(to);
else if (to.getBlock().getZ() != event.getTo().getBlock().getZ())
event.getPlayer().teleport(to);
}
}
项目:mczone
文件:KitEvents.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
final Gamer g = Gamer.get(event.getPlayer());
if (g.getVariable("spectator") != null)
return;
if (g.getVariable("kit") != Kit.get("tank"))
return;
g.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 1, 100), true);
if (g.getPlayer().isSprinting()) {
new BukkitRunnable() {
public void run() {
g.getPlayer().setSprinting(false);
}
}.runTaskLater(Nexus.getPlugin(), 1);
}
}
项目:RPGInventory
文件:PetListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onPlayerMove(PlayerMoveEvent event) {
Player player = event.getPlayer();
if (!InventoryManager.playerIsLoaded(player)) {
return;
}
PlayerWrapper playerWrapper = InventoryManager.get(player);
if (playerWrapper.hasPet() && playerWrapper.getPet().getPassenger() != player) {
LivingEntity petEntity = playerWrapper.getPet();
PetType pet = PetManager.getPetFromEntity(petEntity, player);
if (pet != null && pet.getRole() != PetType.Role.COMPANION) {
EntityUtils.goPetToPlayer(player, petEntity);
}
}
}
项目:RPGInventory
文件:ElytraListener.java
@EventHandler(ignoreCancelled = true)
public void onPlayerFall(PlayerMoveEvent event) {
Player player = event.getPlayer();
if (!InventoryManager.playerIsLoaded(player) || player.isFlying()
|| player.getVehicle() != null) {
return;
}
PlayerWrapper playerWrapper = InventoryManager.get(player);
boolean endFalling = false;
if (!player.isOnGround()) {
if (playerIsSneakOnLadder(player) || isPlayerCanFall(player)) {
playerWrapper.onFall();
} else if (!player.isGliding()) {
endFalling = true;
}
} else if (playerWrapper.isFalling()) {
endFalling = true;
}
if (endFalling) {
playerWrapper.setFalling(false);
}
}
项目:RPGInventory
文件:PlayerListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOW)
public void onPlayerMoveWhenNotLoaded(PlayerMoveEvent event) {
Player player = event.getPlayer();
if (!InventoryManager.isAllowedWorld(player.getWorld()) || InventoryManager.playerIsLoaded(player)) {
return;
}
if (PlayerLoader.isPreparedPlayer(player)) {
PlayerLoader.removePlayer(player);
player.kickPlayer(RPGInventory.getLanguage().getMessage("error.rp.denied"));
event.setCancelled(true);
} else {
Location toLocation = event.getTo();
Location newLocation = event.getFrom().clone();
//noinspection deprecation
if (!player.isOnGround()) {
newLocation.setY(toLocation.getY());
}
newLocation.setPitch(toLocation.getPitch());
newLocation.setYaw(toLocation.getYaw());
event.setTo(newLocation);
}
}
项目:MT_Core
文件:PlayerListener.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent e) {
Player p = e.getPlayer();
PlayerObject pObject = main.getPlayerManager().getMortuusPlayer(p.getUniqueId());
// if 25 minutes have passed since the last kill set to neutral.
// The time is in SECONDS.
if (pObject.getLastPlayerKillTime() != 0) {
if (pObject.getLastPlayerKillTime() + 1500 < (System.currentTimeMillis() / 1000)
&& pObject.getPkState() != PKStates.NEUTRAL) {
main.getScoreboards().switchTeam(p, "NEUTRAL");
pObject.setPkState(PKStates.NEUTRAL);
pObject.setPlayerKills(0);
}
}
}
项目:WorldBorder
文件:WorldBorderListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public final void onPlayerMove(final PlayerMoveEvent event) {
final Location from = event.getFrom();
final Location to = event.getTo();
// If the player didn't move a complete block, ignore.
if (from.getBlockX() == to.getBlockX()
&& from.getBlockY() == to.getBlockY()
&& from.getBlockZ() == to.getBlockZ()) {
return;
}
final double origX = to.getX();
final double origZ = to.getZ();
this.adjustToPos(to, wbHandler.getBorder(to.getWorld()));
if (Double.compare(origX, to.getX()) != 0
|| Double.compare(origZ, to.getZ()) != 0) {
event.getPlayer().sendMessage(DENY_ENTRY);
}
}
项目:HCFCore
文件:BorderListener.java
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPlayerMove(final PlayerMoveEvent event) {
final Location from = event.getFrom();
final Location to = event.getTo();
if (from.getBlockX() == to.getBlockX() && from.getBlockZ() == to.getBlockZ()) {
return;
}
if (!isWithinBorder(to) && isWithinBorder(from)) {
final Player player = event.getPlayer();
player.sendMessage(ChatColor.RED + "You cannot go past the border.");
event.setTo(from);
final Entity vehicle = player.getVehicle();
if (vehicle != null) {
vehicle.eject();
vehicle.teleport(from);
vehicle.setPassenger((Entity)player);
}
}
}
项目:Crescent
文件:WaterWalkA.java
@Override
public void call(Event event) {
if (event instanceof PlayerMoveEvent) {
final PlayerMoveEvent pme = (PlayerMoveEvent) event;
final Behaviour behaviour = profile.getBehaviour();
if (!behaviour.getMotion().isDescending() && !behaviour.isInCreativeOrSpectator()
&& !profile.getPlayer().isInsideVehicle() && behaviour.isOnLiquidBlock()
&& !behaviour.isInWater()) {
final Material from = getMaterialDown(pme.getFrom());
final Material to = getMaterialDown(pme.getTo());
// Avoid false positives.
if (from == Material.WATER_LILY || to == Material.WATER_LILY || Helper.isSlab(from)
|| Helper.isSlab(to)) {
return;
}
final double fromY = pme.getFrom().getY(), toY = pme.getTo().getY();
// If the player is walking on a block.
if ((fromY % 1.0 == 0.0 || fromY % 0.5 == 0.0) && (toY % 1.0 == 0.0 || toY % 0.5 == 0.0)) {
callback(true);
}
}
callback(false);
}
}
项目:Crescent
文件:AntiGravityA.java
@Override
public void call(Event event) {
if (event instanceof PlayerMoveEvent) {
final PlayerMoveEvent pme = (PlayerMoveEvent) event;
final Behaviour behaviour = profile.getBehaviour();
if (!behaviour.isOnGround() && !behaviour.isInLiquid() && !behaviour.isInWeb()) {
if (behaviour.getMotion().isDescending()) {
final double difference = Math.abs((behaviour.getMotion()
.calculateGravityEffect() /*
* Expected y difference
*/)
- (pme.getTo().getY() - pme.getFrom()
.getY()) /* Actual y difference */);
if (difference > ALLOWED_MAX_GRAVITY_DIFFERENCE && behaviour
.getBlocksBelowGround() > 2 /*
* The player being too
* close to the ground
* causes false
* positives.
*/) {
callback(true);
}
}
}
}
}
项目:Warzone
文件:PortalModule.java
@EventHandler
public void onMove(PlayerMoveEvent event) {
if (from.getBlocks().contains(event.getTo().getBlock()) && !from.getBlocks().contains(event.getFrom().getBlock())) {
if (!teams.isEmpty()) {
//allow spectators to use portals
MatchTeam spectators = TGM.get().getModule(TeamManagerModule.class).getSpectators();
if (!spectators.containsPlayer(event.getPlayer())) {
boolean onTeam = false;
for (MatchTeam team : teams) {
if (team.containsPlayer(event.getPlayer())) {
onTeam = true;
break;
}
}
if(!onTeam) return;
}
}
event.getPlayer().teleport(to);
if (sound) {
event.getFrom().getWorld().playSound(event.getFrom(), Sound.ENTITY_ENDERMEN_TELEPORT, 0.2f, 1);
event.getTo().getWorld().playSound(event.getFrom(), Sound.ENTITY_ENDERMEN_TELEPORT, 0.2f, 1);
}
}
}
项目:FlexMC
文件:FlexPlayer.java
@Override
public void teleport( Location l, boolean onGround ) {
Location k = this.getLocation();
if ( ( l.getBlockX() / 16 != k.getBlockX() / 16 ) || ( l.getBlockZ() / 16 != k.getBlockZ() / 16 ) ) {
this.refreshShownChunks( false );
}
super.teleport( l, onGround );
EventFactory.call( new PlayerMoveEvent( this, k, l ) );
}
项目:HCFCore
文件:StuckTimer.java
@EventHandler(ignoreCancelled=true, priority=EventPriority.MONITOR)
public void onPlayerMove(PlayerMoveEvent event)
{
Player player = event.getPlayer();
UUID uuid = player.getUniqueId();
if (getRemaining(uuid) > 0L)
{
Location from = (Location)this.startedLocations.get(uuid);
checkMovement(player, from, event.getTo());
}
}
项目:Arcadia-Spigot
文件:SpleefGame.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(this.getAPI().getGameManager().isAlive(event.getPlayer())) {
if(event.getTo().getY() <= Integer.valueOf((String) this.getGameMap().fetchSetting("floorLevel"))) {
this.getAPI().getGameManager().setAlive(event.getPlayer(), false);
}
}
}
项目:Arcadia-Spigot
文件:RainbowJumpGame.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(this.getAPI().getGameManager().isAlive(event.getPlayer())) {
if(this.getSidebar().getSidebar().getScore(event.getPlayer().getName()).getScore() >= -1) {
this.endGame();
}
if(event.getTo().getY() <= Integer.valueOf((String) this.getGameMap().fetchSetting("floorLevel"))) {
event.setTo(startPosition);
}
}
}
项目:Arcadia-Spigot
文件:TrampolinioGame.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(!this.getAPI().getGameManager().isAlive(event.getPlayer())) return;
for(Map.Entry<Location, Object[]> entry : this.currentLocations.entrySet()) {
if(event.getTo().distance(entry.getKey()) >= 1D) continue;
this.claimPoint(event.getPlayer(), entry.getKey());
return;
}
}
项目:Arcadia-Spigot
文件:ColorShuffleGame.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(this.getAPI().getGameManager().isAlive(event.getPlayer())) {
if(event.getTo().getY() <= Integer.valueOf((String) this.getGameMap().fetchSetting("floorLevel"))) {
this.getAPI().getGameManager().setAlive(event.getPlayer(), false);
}
}
}
项目:Arcadia-Spigot
文件:RelativeDistanceSidebar.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(target == null) return;
if(!event.getTo().getWorld().getName().equalsIgnoreCase(event.getFrom().getWorld().getName())) return;
if(event.getTo().getBlockX() == event.getFrom().getBlockX()
&& event.getTo().getBlockZ() == event.getFrom().getBlockZ()) return;
updateTarget(event.getPlayer());
}
项目:Arcadia-Spigot
文件:DistanceSidebar.java
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
if(target == null) return;
if(!event.getTo().getWorld().getName().equalsIgnoreCase(event.getFrom().getWorld().getName())) return;
if(event.getTo().getBlockX() == event.getFrom().getBlockX()
&& event.getTo().getBlockZ() == event.getFrom().getBlockZ()) return;
updateTarget(event.getPlayer());
}
项目:Scorch
文件:EnchantListener.java
@EventHandler
public void onMove(PlayerMoveEvent event){
Player player = event.getPlayer();
for (Map.Entry<CustomEnchantment, Integer> entry : getValidEnchantments(getItems(player)).entrySet()) {
entry.getKey().passiveEffect(player, event);
}
}
项目:AddGun
文件:RailGun.java
/**
* We keep track of players being still; if they haven't moved much but did
* look around, we start tracking, otherwise we clear them.
*
* @param event
* the movement event.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void playerMoveEvent(PlayerMoveEvent event) {
if (event.getFrom().distanceSquared(event.getTo()) <= .000001) {
stillSince.computeIfAbsent(event.getPlayer().getUniqueId(), u -> {
if (event.getPlayer().hasPermission("addgun.data")) { event.getPlayer().sendMessage(ChatColor.GOLD + " still started"); }
return System.currentTimeMillis();
});
} else {
if (stillSince.containsKey(event.getPlayer().getUniqueId()) && event.getPlayer().hasPermission("addgun.data")) {
event.getPlayer().sendMessage(ChatColor.GOLD + " still cleared");
}
stillSince.remove(event.getPlayer().getUniqueId());
}
}
项目:OpenRPG
文件:MoveHandler.java
@EventHandler
public void handleMove(PlayerMoveEvent event) {
NPC.getNPCsInRange(5, event.getTo()).forEach(npc -> {
OpenPlayer player = PlayerManager.getInstance().get(event.getPlayer());
if (npc.shouldLookAtPlayer()) {
npc.face(player);
}
});
}
项目:OpenRPG
文件:TriggerRegionChangeEvent.java
@EventHandler
public void onRegionChange(PlayerMoveEvent event) {
Region region = RegionManager.getInstance().getRegion(event.getTo());
OpenPlayer player = PlayerManager.getInstance().get(event.getPlayer());
if (region != null) {
boolean visited = player.hasVisitedRegion(region);
Region previous = player.setRegion(region);
if (previous != null) {
Bukkit.getPluginManager().callEvent(new RegionChangeEvent(player, region, previous, visited));
}
}
}