1. net.minecraft.network.NetworkManager |
有(16)个常用方法 |
2. net.minecraft.network.Packet |
有(3)个常用方法 |
3. net.minecraft.network.play.server.S35PacketUpdateTileEntity |
有(4)个常用方法 |
4. net.minecraft.network.play.server.SPacketUpdateTileEntity |
有(2)个常用方法 |
5. net.minecraft.network.PacketBuffer |
有(67)个常用方法 |
6. net.minecraft.network.NetHandlerPlayServer |
有(2)个常用方法 |
7. net.minecraft.network.INetworkManager |
有(3)个常用方法 |
8. net.minecraft.network.packet.Packet250CustomPayload |
有(0)个常用方法 |
9. net.minecraft.network.INetHandler |
有(0)个常用方法 |
10. net.minecraft.network.datasync.EntityDataManager |
有(3)个常用方法 |
11. net.minecraft.network.datasync.DataParameter |
有(2)个常用方法 |
12. net.minecraft.network.datasync.DataSerializers |
有(1)个常用方法 |
13. net.minecraft.network.packet.Packet |
有(16)个常用方法 |
14. net.minecraft.network.play.server.S2BPacketChangeGameState |
有(3)个常用方法 |
15. net.minecraft.network.packet.Packet132TileEntityData |
有(0)个常用方法 |
16. net.minecraft.network.play.INetHandlerPlayServer |
有(28)个常用方法 |
17. net.minecraft.network.play.INetHandlerPlayClient |
有(71)个常用方法 |
18. net.minecraft.network.play.server.S23PacketBlockChange |
有(0)个常用方法 |
19. net.minecraft.network.EnumConnectionState |
有(3)个常用方法 |
20. net.minecraft.network.rcon.RConConsoleSource |
有(0)个常用方法 |
21. net.minecraft.network.packet.NetHandler |
有(29)个常用方法 |
22. net.minecraft.network.play.client.C17PacketCustomPayload |
有(3)个常用方法 |
23. net.minecraft.network.play.server.SPacketEntityVelocity |
有(0)个常用方法 |
24. net.minecraft.network.play.server.S07PacketRespawn |
有(6)个常用方法 |
25. net.minecraft.network.handshake.client.C00Handshake |
有(2)个常用方法 |
26. net.minecraft.network.play.server.S1DPacketEntityEffect |
有(4)个常用方法 |
27. net.minecraft.network.play.client.C07PacketPlayerDigging |
有(5)个常用方法 |
28. net.minecraft.network.NetLoginHandler |
有(1)个常用方法 |
29. net.minecraft.network.packet.Packet1Login |
有(0)个常用方法 |
30. net.minecraft.network.play.server.S38PacketPlayerListItem |
有(3)个常用方法 |
31. net.minecraft.network.play.client.CPacketPlayerDigging |
有(2)个常用方法 |
32. net.minecraft.network.play.client.CPacketAnimation |
有(0)个常用方法 |
33. net.minecraft.network.play.client.CPacketEntityAction |
有(1)个常用方法 |
34. net.minecraft.network.play.server.SPacketChangeGameState |
有(3)个常用方法 |
35. net.minecraft.network.play.server.S33PacketUpdateSign |
有(0)个常用方法 |
36. net.minecraft.network.play.server.S2FPacketSetSlot |
有(3)个常用方法 |
37. net.minecraft.network.play.server.S02PacketChat |
有(2)个常用方法 |
38. net.minecraft.network.play.server.S3FPacketCustomPayload |
有(2)个常用方法 |
39. net.minecraft.network.play.server.SPacketSoundEffect |
有(0)个常用方法 |
40. net.minecraft.network.play.server.S1FPacketSetExperience |
有(0)个常用方法 |
41. net.minecraft.network.play.client.CPacketPlayer |
有(7)个常用方法 |
42. net.minecraft.network.play.client.CPacketUseEntity |
有(2)个常用方法 |
43. net.minecraft.network.ServerStatusResponse |
有(5)个常用方法 |
44. net.minecraft.network.play.client.CPacketCreativeInventoryAction |
有(2)个常用方法 |
45. net.minecraft.network.play.client.CPacketChatMessage |
有(1)个常用方法 |
46. net.minecraft.network.play.client.CPacketCustomPayload |
有(0)个常用方法 |
47. net.minecraft.network.EnumPacketDirection |
有(2)个常用方法 |
48. net.minecraft.network.play.client.C0BPacketEntityAction |
有(2)个常用方法 |
49. net.minecraft.network.play.client.C08PacketPlayerBlockPlacement |
有(5)个常用方法 |
50. net.minecraft.network.play.server.SPacketBlockChange |
有(0)个常用方法 |
51. net.minecraft.network.play.server.SPacketRespawn |
有(4)个常用方法 |
52. net.minecraft.network.play.server.S01PacketJoinGame |
有(10)个常用方法 |
53. net.minecraft.network.play.client.C03PacketPlayer |
有(16)个常用方法 |
54. net.minecraft.network.play.server.S2DPacketOpenWindow |
有(7)个常用方法 |
55. net.minecraft.network.play.server.S27PacketExplosion |
有(9)个常用方法 |
56. net.minecraft.network.play.server.SPacketSetSlot |
有(3)个常用方法 |
57. net.minecraft.network.play.server.SPacketChunkData |
有(2)个常用方法 |
58. net.minecraft.network.play.client.C01PacketChatMessage |
有(1)个常用方法 |
59. net.minecraft.network.PacketThreadUtil |
有(1)个常用方法 |
60. net.minecraft.network.play.server.S0BPacketAnimation |
有(1)个常用方法 |
61. net.minecraft.network.packet.Packet70GameEvent |
有(2)个常用方法 |
62. net.minecraft.network.play.server.S29PacketSoundEffect |
有(0)个常用方法 |
63. net.minecraft.network.play.client.C15PacketClientSettings |
有(4)个常用方法 |
64. net.minecraft.network.status.server.S00PacketServerInfo |
有(0)个常用方法 |
65. net.minecraft.network.play.client.C10PacketCreativeInventoryAction |
有(4)个常用方法 |
66. net.minecraft.network.play.server.S2CPacketSpawnGlobalEntity |
有(0)个常用方法 |
67. net.minecraft.network.play.server.SPacketEntityEffect |
有(4)个常用方法 |
68. net.minecraft.network.play.server.SPacketPlayerPosLook |
有(4)个常用方法 |
69. net.minecraft.network.play.client.C14PacketTabComplete |
有(0)个常用方法 |
70. net.minecraft.network.play.server.S40PacketDisconnect |
有(0)个常用方法 |
71. net.minecraft.network.play.server.S21PacketChunkData |
有(3)个常用方法 |
72. net.minecraft.network.play.server.S08PacketPlayerPosLook |
有(7)个常用方法 |
73. net.minecraft.network.play.server.SPacketEntityStatus |
有(1)个常用方法 |
74. net.minecraft.network.play.server.S12PacketEntityVelocity |
有(0)个常用方法 |
75. net.minecraft.network.play.server.SPacketCustomSound |
有(0)个常用方法 |
76. net.minecraft.network.play.client.CPacketVehicleMove |
有(4)个常用方法 |
77. net.minecraft.network.play.server.S2EPacketCloseWindow |
有(0)个常用方法 |
78. net.minecraft.network.play.server.SPacketPlayerAbilities |
有(3)个常用方法 |
79. net.minecraft.network.status.INetHandlerStatusClient |
有(2)个常用方法 |
80. net.minecraft.network.play.server.S03PacketTimeUpdate |
有(0)个常用方法 |
81. net.minecraft.network.play.client.C0EPacketClickWindow |
有(2)个常用方法 |
82. net.minecraft.network.play.client.CPacketCloseWindow |
有(0)个常用方法 |
83. net.minecraft.network.play.client.C0APacketAnimation |
有(0)个常用方法 |
84. net.minecraft.network.status.client.C00PacketServerQuery |
有(0)个常用方法 |
85. net.minecraft.network.play.server.S2APacketParticles |
有(6)个常用方法 |
86. net.minecraft.network.play.server.S05PacketSpawnPosition |
有(0)个常用方法 |
87. net.minecraft.network.play.client.C16PacketClientStatus |
有(2)个常用方法 |
88. net.minecraft.network.play.server.S09PacketHeldItemChange |
有(1)个常用方法 |
89. net.minecraft.network.play.server.S06PacketUpdateHealth |
有(0)个常用方法 |
90. net.minecraft.network.play.client.CPacketClickWindow |
有(0)个常用方法 |
91. net.minecraft.network.play.client.C00PacketKeepAlive |
有(1)个常用方法 |
92. net.minecraft.network.play.client.CPacketUpdateSign |
有(2)个常用方法 |
93. net.minecraft.network.play.client.CPacketClientSettings |
有(2)个常用方法 |
94. net.minecraft.network.datasync.DataSerializer |
有(0)个常用方法 |
95. net.minecraft.network.NetworkSystem |
有(0)个常用方法 |
96. net.minecraft.network.play.client.C0DPacketCloseWindow |
有(0)个常用方法 |
97. net.minecraft.network.play.server.S39PacketPlayerAbilities |
有(5)个常用方法 |
98. net.minecraft.network.play.server.SPacketJoinGame |
有(6)个常用方法 |
99. net.minecraft.network.login.client.CPacketLoginStart |
有(1)个常用方法 |
100. net.minecraft.network.play.server.S13PacketDestroyEntities |
有(1)个常用方法 |
101. net.minecraft.network.play.client.C02PacketUseEntity |
有(4)个常用方法 |
102. net.minecraft.network.packet.Packet3Chat |
有(1)个常用方法 |
103. net.minecraft.network.play.server.SPacketCustomPayload |
有(2)个常用方法 |
104. net.minecraft.network.play.server.S36PacketSignEditorOpen |
有(0)个常用方法 |
105. net.minecraft.network.play.client.CPacketPlayerTryUseItem |
有(1)个常用方法 |
106. net.minecraft.network.play.client.CPacketInput |
有(0)个常用方法 |
107. net.minecraft.network.play.client.C09PacketHeldItemChange |
有(2)个常用方法 |
108. net.minecraft.network.play.client.CPacketClientStatus |
有(1)个常用方法 |
109. net.minecraft.network.play.server.SPacketExplosion |
有(7)个常用方法 |
110. net.minecraft.network.play.client.C12PacketUpdateSign |
有(5)个常用方法 |
111. net.minecraft.network.NetServerHandler |
有(2)个常用方法 |
112. net.minecraft.network.login.server.S00PacketDisconnect |
有(0)个常用方法 |
113. net.minecraft.network.play.client.CPacketTabComplete |
有(0)个常用方法 |
114. net.minecraft.network.play.server.S04PacketEntityEquipment |
有(0)个常用方法 |
115. net.minecraft.network.play.server.SPacketSetExperience |
有(0)个常用方法 |
116. net.minecraft.network.play.server.SPacketEntityTeleport |
有(5)个常用方法 |
117. net.minecraft.network.play.client.CPacketHeldItemChange |
有(1)个常用方法 |
118. net.minecraft.network.login.INetHandlerLoginClient |
有(4)个常用方法 |
119. net.minecraft.network.status.client.C01PacketPing |
有(0)个常用方法 |
120. net.minecraft.network.play.client.CPacketConfirmTeleport |
有(1)个常用方法 |
121. net.minecraft.network.play.server.S3DPacketDisplayScoreboard |
有(0)个常用方法 |
122. net.minecraft.network.play.client.CPacketPlayerAbilities |
有(1)个常用方法 |
123. net.minecraft.network.play.server.S37PacketStatistics |
有(0)个常用方法 |
124. net.minecraft.network.play.server.S24PacketBlockAction |
有(0)个常用方法 |
125. net.minecraft.network.play.client.C11PacketEnchantItem |
有(1)个常用方法 |
126. net.minecraft.network.play.server.SPacketCombatEvent |
有(0)个常用方法 |
127. net.minecraft.network.play.server.S1CPacketEntityMetadata |
有(0)个常用方法 |
128. net.minecraft.network.play.server.S19PacketEntityStatus |
有(1)个常用方法 |
129. net.minecraft.network.play.client.CPacketKeepAlive |
有(1)个常用方法 |
130. net.minecraft.network.play.server.SPacketOpenWindow |
有(4)个常用方法 |
131. net.minecraft.network.play.client.CPacketEnchantItem |
有(1)个常用方法 |
132. net.minecraft.network.play.server.S26PacketMapChunkBulk |
有(4)个常用方法 |
133. net.minecraft.network.status.server.S01PacketPong |
有(0)个常用方法 |
134. net.minecraft.network.play.client.CPacketConfirmTransaction |
有(1)个常用方法 |
135. net.minecraft.network.play.server.S18PacketEntityTeleport |
有(5)个常用方法 |
136. net.minecraft.network.play.server.S00PacketKeepAlive |
有(0)个常用方法 |
137. net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock |
有(2)个常用方法 |
138. net.minecraft.network.play.server.S1BPacketEntityAttach |
有(4)个常用方法 |
139. net.minecraft.network.play.server.SPacketPlayerListItem |
有(3)个常用方法 |
140. net.minecraft.network.play.server.SPacketEntity |
有(8)个常用方法 |
141. net.minecraft.network.play.client.C13PacketPlayerAbilities |
有(1)个常用方法 |
142. net.minecraft.network.play.client.CPacketResourcePackStatus |
有(0)个常用方法 |
143. net.minecraft.network.packet.Packet131MapData |
有(0)个常用方法 |
144. net.minecraft.network.play.server.S3APacketTabComplete |
有(1)个常用方法 |
145. net.minecraft.network.login.server.S02PacketLoginSuccess |
有(1)个常用方法 |
146. net.minecraft.network.play.client.C0CPacketInput |
有(0)个常用方法 |
147. net.minecraft.network.play.client.CPacketSteerBoat |
有(0)个常用方法 |
148. net.minecraft.network.play.server.S28PacketEffect |
有(2)个常用方法 |
149. net.minecraft.network.play.server.S22PacketMultiBlockChange |
有(3)个常用方法 |
150. net.minecraft.network.play.server.SPacketTitle |
有(3)个常用方法 |
151. net.minecraft.network.play.client.C0FPacketConfirmTransaction |
有(3)个常用方法 |
152. net.minecraft.network.play.server.S3EPacketTeams |
有(2)个常用方法 |
153. net.minecraft.network.play.server.SPacketChat |
有(2)个常用方法 |
154. net.minecraft.network.play.server.S0APacketUseBed |
有(0)个常用方法 |
155. net.minecraft.network.handshake.INetHandlerHandshakeServer |
有(1)个常用方法 |
156. net.minecraft.network.play.server.S0CPacketSpawnPlayer |
有(11)个常用方法 |
157. net.minecraft.network.play.client.CPacketSpectate |
有(0)个常用方法 |
158. net.minecraft.network.play.server.S3CPacketUpdateScore |
有(1)个常用方法 |
159. net.minecraft.network.play.server.S0DPacketCollectItem |
有(0)个常用方法 |
160. net.minecraft.network.play.server.S0EPacketSpawnObject |
有(0)个常用方法 |
161. net.minecraft.network.play.server.S3BPacketScoreboardObjective |
有(1)个常用方法 |
162. net.minecraft.network.play.server.S30PacketWindowItems |
有(1)个常用方法 |
163. net.minecraft.network.play.server.S0FPacketSpawnMob |
有(15)个常用方法 |
164. net.minecraft.network.play.server.S34PacketMaps |
有(1)个常用方法 |
165. net.minecraft.network.play.server.S19PacketEntityHeadLook |
有(3)个常用方法 |
166. net.minecraft.network.play.server.SPacketSpawnPlayer |
有(5)个常用方法 |
167. net.minecraft.network.play.server.S31PacketWindowProperty |
有(2)个常用方法 |
168. net.minecraft.network.play.server.SPacketSpawnGlobalEntity |
有(0)个常用方法 |
169. net.minecraft.network.play.server.SPacketDestroyEntities |
有(1)个常用方法 |
170. net.minecraft.network.play.server.S11PacketSpawnExperienceOrb |
有(6)个常用方法 |
171. net.minecraft.network.login.client.C00PacketLoginStart |
有(2)个常用方法 |
172. net.minecraft.network.play.server.S25PacketBlockBreakAnim |
有(0)个常用方法 |
173. net.minecraft.network.status.INetHandlerStatusServer |
有(2)个常用方法 |
174. net.minecraft.network.play.server.S32PacketConfirmTransaction |
有(3)个常用方法 |
175. net.minecraft.network.play.server.SPacketAnimation |
有(1)个常用方法 |
176. net.minecraft.network.play.server.S20PacketEntityProperties |
有(2)个常用方法 |
177. net.minecraft.network.login.INetHandlerLoginServer |
有(2)个常用方法 |
178. net.minecraft.network.login.client.C01PacketEncryptionResponse |
有(1)个常用方法 |
179. net.minecraft.network.login.server.SPacketLoginSuccess |
有(1)个常用方法 |
180. net.minecraft.network.play.server.S10PacketSpawnPainting |
有(8)个常用方法 |
181. net.minecraft.network.play.server.S1EPacketRemoveEntityEffect |
有(0)个常用方法 |
182. net.minecraft.network.play.server.SPacketTimeUpdate |
有(0)个常用方法 |
183. net.minecraft.network.play.server.SPacketUseBed |
有(0)个常用方法 |
184. net.minecraft.network.play.server.SPacketEntityEquipment |
有(0)个常用方法 |
185. net.minecraft.network.play.server.SPacketEntityMetadata |
有(1)个常用方法 |
186. net.minecraft.network.play.server.SPacketSetPassengers |
有(0)个常用方法 |
187. net.minecraft.network.play.server.SPacketSpawnPosition |
有(0)个常用方法 |
188. net.minecraft.network.play.server.S14PacketEntity |
有(9)个常用方法 |
189. net.minecraft.network.login.server.S01PacketEncryptionRequest |
有(1)个常用方法 |
190. net.minecraft.network.play.server.SPacketConfirmTransaction |
有(2)个常用方法 |
191. net.minecraft.network.play.server.SPacketWindowItems |
有(1)个常用方法 |
192. net.minecraft.network.login.server.SPacketEncryptionRequest |
有(2)个常用方法 |
193. net.minecraft.network.packet.Packet43Experience |
有(0)个常用方法 |
194. net.minecraft.network.play.server.SPacketCollectItem |
有(0)个常用方法 |
195. net.minecraft.network.rcon.RConThreadQuery |
有(0)个常用方法 |
196. net.minecraft.network.play.server.SPacketEntityProperties |
有(2)个常用方法 |
197. net.minecraft.network.play.server.SPacketWorldBorder |
有(1)个常用方法 |
198. net.minecraft.network.play.server.SPacketTabComplete |
有(0)个常用方法 |
199. net.minecraft.network.play.server.SPacketSpawnObject |
有(0)个常用方法 |
200. net.minecraft.network.play.server.SPacketSpawnExperienceOrb |
有(4)个常用方法 |
201. net.minecraft.network.play.server.SPacketSignEditorOpen |
有(0)个常用方法 |
202. net.minecraft.network.rcon.RConThreadMain |
有(0)个常用方法 |
203. net.minecraft.network.play.server.SPacketBlockBreakAnim |
有(0)个常用方法 |
204. net.minecraft.network.play.server.SPacketParticles |
有(4)个常用方法 |
205. net.minecraft.network.play.server.SPacketSpawnMob |
有(10)个常用方法 |
206. net.minecraft.network.play.server.SPacketMoveVehicle |
有(0)个常用方法 |
207. net.minecraft.network.play.server.SPacketDisconnect |
有(0)个常用方法 |
208. net.minecraft.network.packet.Packet9Respawn |
有(0)个常用方法 |
209. net.minecraft.network.rcon.IServer |
有(2)个常用方法 |
210. net.minecraft.network.play.server.SPacketPlayerListHeaderFooter |
有(0)个常用方法 |
211. net.minecraft.network.play.server.SPacketSpawnPainting |
有(3)个常用方法 |
212. net.minecraft.network.play.server.SPacketCloseWindow |
有(0)个常用方法 |
213. net.minecraft.network.play.server.SPacketBlockAction |
有(0)个常用方法 |
214. net.minecraft.network.play.server.SPacketHeldItemChange |
有(1)个常用方法 |
215. net.minecraft.network.packet.Packet41EntityEffect |
有(0)个常用方法 |
216. net.minecraft.network.play.server.SPacketMultiBlockChange |
有(1)个常用方法 |
217. net.minecraft.network.play.server.SPacketEffect |
有(1)个常用方法 |
218. net.minecraft.network.play.server.S41PacketServerDifficulty |
有(0)个常用方法 |
219. net.minecraft.network.play.server.SPacketUpdateHealth |
有(0)个常用方法 |
220. net.minecraft.network.login.server.SPacketEnableCompression |
有(0)个常用方法 |
221. net.minecraft.network.packet.Packet18Animation |
有(0)个常用方法 |
222. net.minecraft.network.play.server.SPacketMaps |
有(0)个常用方法 |
223. net.minecraft.network.login.server.SPacketDisconnect |
有(0)个常用方法 |
224. net.minecraft.network.play.server.S45PacketTitle |
有(3)个常用方法 |
225. net.minecraft.network.packet.Packet23VehicleSpawn |
有(0)个常用方法 |
226. net.minecraft.network.play.server.SPacketRemoveEntityEffect |
有(1)个常用方法 |
227. net.minecraft.network.TcpConnection |
有(2)个常用方法 |
228. net.minecraft.network.packet.Packet16BlockItemSwitch |
有(0)个常用方法 |
229. net.minecraft.network.play.server.SPacketStatistics |
有(0)个常用方法 |
230. net.minecraft.network.play.server.SPacketUnloadChunk |
有(0)个常用方法 |
231. net.minecraft.network.play.server.SPacketWindowProperty |
有(0)个常用方法 |
232. net.minecraft.network.play.server.SPacketTeams |
有(2)个常用方法 |
233. net.minecraft.network.play.server.SPacketResourcePackSend |
有(2)个常用方法 |
234. net.minecraft.network.play.server.SPacketCamera |
有(1)个常用方法 |
235. net.minecraft.network.play.server.SPacketDisplayObjective |
有(0)个常用方法 |
236. net.minecraft.network.status.server.SPacketServerInfo |
有(0)个常用方法 |
237. net.minecraft.network.play.server.SPacketEntityAttach |
有(0)个常用方法 |
238. net.minecraft.network.play.server.SPacketKeepAlive |
有(0)个常用方法 |
239. net.minecraft.network.packet.Packet4UpdateTime |
有(0)个常用方法 |
240. net.minecraft.network.login.client.CPacketEncryptionResponse |
有(0)个常用方法 |
241. net.minecraft.network.play.client.CPacketEntityAction.Action |
有(0)个常用方法 |
242. net.minecraft.network.play.server.SPacketCooldown |
有(0)个常用方法 |
243. net.minecraft.network.play.server.SPacketServerDifficulty |
有(0)个常用方法 |
244. net.minecraft.network.play.server.SPacketUpdateBossInfo |
有(3)个常用方法 |
245. net.minecraft.network.play.server.SPacketScoreboardObjective |
有(1)个常用方法 |
246. net.minecraft.network.play.server.SPacketEntityHeadLook |
有(2)个常用方法 |
247. net.minecraft.network.play.server.SPacketUpdateScore |
有(0)个常用方法 |
248. net.minecraft.network.packet.Packet202PlayerAbilities |
有(1)个常用方法 |
249. net.minecraft.network.packet.Packet203AutoComplete |
有(0)个常用方法 |
250. net.minecraft.network.packet.Packet51MapChunk |
有(0)个常用方法 |
251. net.minecraft.network.play.client.CPacketPlayerDigging.Action |
有(0)个常用方法 |
252. net.minecraft.network.packet.Packet0KeepAlive |
有(0)个常用方法 |
253. net.minecraft.network.packet.Packet53BlockChange |
有(0)个常用方法 |
254. net.minecraft.network.packet.Packet63WorldParticles |
有(2)个常用方法 |
255. net.minecraft.network.packet.Packet200Statistic |
有(0)个常用方法 |
256. net.minecraft.network.packet.Packet38EntityStatus |
有(0)个常用方法 |
257. net.minecraft.network.packet.Packet104WindowItems |
有(0)个常用方法 |
258. net.minecraft.network.packet.Packet103SetSlot |
有(0)个常用方法 |
259. net.minecraft.network.packet.Packet52MultiBlockChange |
有(0)个常用方法 |
260. net.minecraft.network.status.server.SPacketPong |
有(0)个常用方法 |
261. net.minecraft.network.packet.Packet207SetScore |
有(0)个常用方法 |
262. net.minecraft.network.packet.Packet17Sleep |
有(0)个常用方法 |
263. net.minecraft.network.packet.Packet130UpdateSign |
有(0)个常用方法 |
264. net.minecraft.network.packet.Packet201PlayerInfo |
有(0)个常用方法 |
265. net.minecraft.network.packet.Packet252SharedKey |
有(1)个常用方法 |
266. net.minecraft.network.packet.Packet5PlayerInventory |
有(0)个常用方法 |
267. net.minecraft.network.packet.Packet30Entity |
有(0)个常用方法 |
268. net.minecraft.network.packet.Packet29DestroyEntity |
有(0)个常用方法 |
269. net.minecraft.network.packet.Packet206SetObjective |
有(0)个常用方法 |
270. net.minecraft.network.packet.Packet255KickDisconnect |
有(0)个常用方法 |
271. net.minecraft.network.packet.Packet25EntityPainting |
有(0)个常用方法 |
272. net.minecraft.network.packet.Packet34EntityTeleport |
有(0)个常用方法 |
273. net.minecraft.network.packet.Packet20NamedEntitySpawn |
有(0)个常用方法 |
274. net.minecraft.network.packet.Packet39AttachEntity |
有(0)个常用方法 |
275. net.minecraft.network.packet.Packet55BlockDestroy |
有(0)个常用方法 |
276. net.minecraft.network.packet.Packet10Flying |
有(0)个常用方法 |
277. net.minecraft.network.packet.Packet60Explosion |
有(2)个常用方法 |
278. net.minecraft.network.packet.Packet26EntityExpOrb |
有(0)个常用方法 |
279. net.minecraft.network.play.server.S49PacketUpdateEntityNBT |
有(1)个常用方法 |
280. net.minecraft.network.packet.Packet42RemoveEntityEffect |
有(0)个常用方法 |
281. net.minecraft.network.packet.Packet61DoorChange |
有(1)个常用方法 |
282. net.minecraft.network.packet.Packet208SetDisplayObjective |
有(0)个常用方法 |
283. net.minecraft.network.packet.Packet6SpawnPosition |
有(0)个常用方法 |
284. net.minecraft.network.packet.Packet253ServerAuthData |
有(1)个常用方法 |
285. net.minecraft.network.packet.Packet71Weather |
有(0)个常用方法 |
286. net.minecraft.network.packet.Packet62LevelSound |
有(0)个常用方法 |
287. net.minecraft.network.status.client.CPacketPing |
有(0)个常用方法 |
288. net.minecraft.network.packet.Packet24MobSpawn |
有(1)个常用方法 |
289. net.minecraft.network.packet.Packet101CloseWindow |
有(0)个常用方法 |
290. net.minecraft.network.packet.Packet40EntityMetadata |
有(1)个常用方法 |
291. net.minecraft.network.packet.Packet100OpenWindow |
有(0)个常用方法 |
292. net.minecraft.network.packet.Packet28EntityVelocity |
有(0)个常用方法 |
293. net.minecraft.network.packet.Packet106Transaction |
有(0)个常用方法 |
294. net.minecraft.network.play.server.S44PacketWorldBorder |
有(0)个常用方法 |
295. net.minecraft.network.status.client.CPacketServerQuery |
有(0)个常用方法 |
296. net.minecraft.network.NetworkListenThread |
有(0)个常用方法 |
297. net.minecraft.network.packet.Packet8UpdateHealth |
有(0)个常用方法 |
298. net.minecraft.network.packet.Packet209SetPlayerTeam |
有(0)个常用方法 |
299. net.minecraft.network.packet.Packet105UpdateProgressbar |
有(0)个常用方法 |
300. net.minecraft.network.play.server.SPacketPlayerPosLook.EnumFlags |
有(0)个常用方法 |
301. net.minecraft.network.packet.Packet56MapChunks |
有(6)个常用方法 |
302. net.minecraft.network.packet.Packet15Place |
有(5)个常用方法 |
303. net.minecraft.network.packet.Packet35EntityHeadRotation |
有(0)个常用方法 |
304. net.minecraft.network.packet.Packet54PlayNoteBlock |
有(0)个常用方法 |
305. net.minecraft.network.packet.Packet22Collect |
有(0)个常用方法 |